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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Windows.Input
{
/// <summary>
/// StylusPointProperties
/// </summary>
public static class StylusPointProperties
{
/// <summary>
/// X
/// </summary>
public static readonly StylusPointProperty X =
new StylusPointProperty( StylusPointPropertyIds.X, false);
/// <summary>
/// Y
/// </summary>
public static readonly StylusPointProperty Y =
new StylusPointProperty( StylusPointPropertyIds.Y, false);
/// <summary>
/// Z
/// </summary>
public static readonly StylusPointProperty Z =
new StylusPointProperty( StylusPointPropertyIds.Z, false);
/// <summary>
/// Width
/// </summary>
public static readonly StylusPointProperty Width =
new StylusPointProperty(StylusPointPropertyIds.Width, false);
/// <summary>
/// Height
/// </summary>
public static readonly StylusPointProperty Height =
new StylusPointProperty(StylusPointPropertyIds.Height, false);
/// <summary>
/// SystemContact
/// </summary>
public static readonly StylusPointProperty SystemTouch =
new StylusPointProperty(StylusPointPropertyIds.SystemTouch, false);
/// <summary>
/// PacketStatus
/// </summary>
public static readonly StylusPointProperty PacketStatus =
new StylusPointProperty( StylusPointPropertyIds.PacketStatus, false);
/// <summary>
/// SerialNumber
/// </summary>
public static readonly StylusPointProperty SerialNumber =
new StylusPointProperty(StylusPointPropertyIds.SerialNumber, false);
/// <summary>
/// NormalPressure
/// </summary>
public static readonly StylusPointProperty NormalPressure =
new StylusPointProperty( StylusPointPropertyIds.NormalPressure, false);
/// <summary>
/// TangentPressure
/// </summary>
public static readonly StylusPointProperty TangentPressure =
new StylusPointProperty( StylusPointPropertyIds.TangentPressure, false);
/// <summary>
/// ButtonPressure
/// </summary>
public static readonly StylusPointProperty ButtonPressure =
new StylusPointProperty( StylusPointPropertyIds.ButtonPressure, false);
/// <summary>
/// XTiltOrientation
/// </summary>
public static readonly StylusPointProperty XTiltOrientation =
new StylusPointProperty( StylusPointPropertyIds.XTiltOrientation, false);
/// <summary>
/// YTiltOrientation
/// </summary>
public static readonly StylusPointProperty YTiltOrientation =
new StylusPointProperty( StylusPointPropertyIds.YTiltOrientation, false);
/// <summary>
/// AzimuthOrientation
/// </summary>
public static readonly StylusPointProperty AzimuthOrientation =
new StylusPointProperty( StylusPointPropertyIds.AzimuthOrientation, false);
/// <summary>
/// AltitudeOrientation
/// </summary>
public static readonly StylusPointProperty AltitudeOrientation =
new StylusPointProperty( StylusPointPropertyIds.AltitudeOrientation, false);
/// <summary>
/// TwistOrientation
/// </summary>
public static readonly StylusPointProperty TwistOrientation =
new StylusPointProperty( StylusPointPropertyIds.TwistOrientation, false);
/// <summary>
/// PitchRotation
/// </summary>
public static readonly StylusPointProperty PitchRotation =
new StylusPointProperty( StylusPointPropertyIds.PitchRotation, false);
/// <summary>
/// RollRotation
/// </summary>
public static readonly StylusPointProperty RollRotation =
new StylusPointProperty(StylusPointPropertyIds.RollRotation, false);
/// <summary>
/// YawRotation
/// </summary>
public static readonly StylusPointProperty YawRotation =
new StylusPointProperty(StylusPointPropertyIds.YawRotation, false);
/// <summary>
/// TipButton
/// </summary>
public static readonly StylusPointProperty TipButton =
new StylusPointProperty(StylusPointPropertyIds.TipButton, true);
/// <summary>
/// BarrelButton
/// </summary>
public static readonly StylusPointProperty BarrelButton =
new StylusPointProperty(StylusPointPropertyIds.BarrelButton, true);
/// <summary>
/// SecondaryTipButton
/// </summary>
public static readonly StylusPointProperty SecondaryTipButton =
new StylusPointProperty(StylusPointPropertyIds.SecondaryTipButton, true);
}
}
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