// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using MS.Internal;
namespace System.Windows.Input
{
/////////////////////////////////////////////////////////////////////////
/// <summary>
/// The Stylus struct used to store Stylus cursor information.
/// </summary>
internal struct StylusDeviceInfo
{
public string CursorName;
public int CursorId;
public bool CursorInverted;
public StylusButtonCollection ButtonCollection;
}
}
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