// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
// Description: Manage Input Method.
//
//
namespace System.Windows.Input
{
//------------------------------------------------------
//
// InputMethodStateChjangedEventArgs class
//
//------------------------------------------------------
/// <summary>
/// This InputMethodStateChangedEventArgs class is
/// </summary>
public class InputMethodStateChangedEventArgs : EventArgs
{
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
internal InputMethodStateChangedEventArgs(InputMethodStateType statetype)
{
_statetype = statetype;
}
//------------------------------------------------------
//
// Public Properties
//
//------------------------------------------------------
/// <summary>
/// IME (open/close) state is changed.
/// </summary>
public bool IsImeStateChanged
{
get
{
return (_statetype == InputMethodStateType.ImeState);
}
}
/// <summary>
/// Microphone state is changed.
/// </summary>
public bool IsMicrophoneStateChanged
{
get
{
return (_statetype == InputMethodStateType.MicrophoneState);
}
}
/// <summary>
/// Handwriting state is changed.
/// </summary>
public bool IsHandwritingStateChanged
{
get
{
return (_statetype == InputMethodStateType.HandwritingState);
}
}
/// <summary>
/// SpeechMode state is changed.
/// </summary>
public bool IsSpeechModeChanged
{
get
{
return (_statetype == InputMethodStateType.SpeechMode);
}
}
/// <summary>
/// ImeConversionMode state is changed.
/// </summary>
public bool IsImeConversionModeChanged
{
get
{
return (_statetype == InputMethodStateType.ImeConversionModeValues);
}
}
/// <summary>
/// ImeSentenceMode state is changed.
/// </summary>
public bool IsImeSentenceModeChanged
{
get
{
return (_statetype == InputMethodStateType.ImeSentenceModeValues);
}
}
//------------------------------------------------------
//
// Private Fields
//
//------------------------------------------------------
#region Private Fields
private InputMethodStateType _statetype;
#endregion Private Fields
}
}
|