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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
//
// Description: The Command class is used by the developer to define the intent of the User Action
// This also serves the purpose of identifying commands or to compare identities of
// InputBindings and CommandBindings
//
using System.ComponentModel;
using MS.Internal.PresentationCore;
namespace System.Windows.Input
{
/// <summary>
/// Command
/// </summary>
[TypeConverter("System.Windows.Input.CommandConverter, PresentationFramework, Version=" + BuildInfo.WCP_VERSION + ", Culture=neutral, PublicKeyToken=" + BuildInfo.WCP_PUBLIC_KEY_TOKEN + ", Custom=null")]
internal class SecureUICommand : RoutedUICommand, ISecureCommand
{
/// <summary>
/// Creates a new secure command, requiring the specified permissions. Used to delay initialization of Text and InputGestureCollection to time of first use.
/// </summary>
/// <param name="name">Name of the Command Property/Field for Serialization</param>
/// <param name="ownerType">Type that is registering the property</param>
/// <param name="commandId">Idenfier assigned by the owning type.</param>
internal SecureUICommand(string name, Type ownerType, byte commandId)
: base(name, ownerType, commandId)
{
}
}
}
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