|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
// Description: MouseGestureValueSerializer - Serializes a MouseGesture
//
using System;
using System.ComponentModel; // for TypeConverter
using System.Globalization; // for CultureInfo
using System.Reflection;
using System.Windows;
using System.Windows.Input;
using System.Windows.Markup;
namespace System.Windows.Input
{
/// <summary>
/// MouseGesture - Converter class for converting between a string and the Type of a MouseGesture
/// </summary>
public class MouseGestureValueSerializer : ValueSerializer
{
/// <summary>
/// CanConvertFromString()
/// </summary>
/// <param name="value"></param>
/// <param name="context"></param>
/// <returns></returns>
/// <ExternalAPI/>
public override bool CanConvertFromString(string value, IValueSerializerContext context)
{
return true;
}
/// <summary>
/// CanConvertToString()
/// </summary>
/// <param name="value"></param>
/// <param name="context"></param>
/// <returns></returns>
/// <ExternalAPI/>
public override bool CanConvertToString(object value, IValueSerializerContext context)
{
bool result = false;
MouseGesture mouseGesture = value as MouseGesture;
if(mouseGesture != null)
{
if(ModifierKeysConverter.IsDefinedModifierKeys(mouseGesture.Modifiers)
&& MouseActionConverter.IsDefinedMouseAction(mouseGesture.MouseAction))
{
result = true;
}
}
return result;
}
/// <summary>
/// ConvertFromString()
/// </summary>
/// <param name="value"></param>
/// <param name="context"></param>
/// <returns></returns>
public override object ConvertFromString(string value, IValueSerializerContext context)
{
TypeConverter converter = TypeDescriptor.GetConverter(typeof(MouseGesture));
if (converter != null)
return converter.ConvertFromString(value);
else
return base.ConvertFromString(value, context);
}
/// <summary>
/// ConvertToString()
/// </summary>
/// <param name="value"></param>
/// <param name="context"></param>
/// <returns></returns>
public override string ConvertToString(object value, IValueSerializerContext context)
{
TypeConverter converter = TypeDescriptor.GetConverter(typeof(MouseGesture));
if (converter != null)
return converter.ConvertToInvariantString(value);
else
return base.ConvertToString(value, context);
}
}
}
|