System\Windows\Media\ParsersCommon.cs (5)
574context.LineTo(_lastPoint, IsStroked, ! IsSmoothJoin);
596context.LineTo(_lastPoint, IsStroked, ! IsSmoothJoin);
633context.BezierTo(p, _secondLastPoint, _lastPoint, IsStroked, ! IsSmoothJoin);
666context.QuadraticBezierTo(_secondLastPoint, _lastPoint, IsStroked, ! IsSmoothJoin);
698IsStroked,