1 write to _boolRegisters
PresentationCore (1)
System\Windows\Media\Effects\ShaderEffect.cs (1)
412StashInPosition(ref _boolRegisters, registerIndex, (bool)newValue, registerMax, ref _boolCount);
5 references to _boolRegisters
PresentationCore (5)
System\Windows\Media\Effects\ShaderEffect.cs (5)
214_boolCount > 0 || _boolRegisters != null) 668AppendRegisters(channel, _boolRegisters); 671if (_boolRegisters != null) 673for (int i = 0; i < _boolRegisters.Count; i++) 675bool? v = _boolRegisters[i];