10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\MatrixTransform3D.cs (10)
116
Debug.Assert(!skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel));
118
if (skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel))
127
data.Handle =
_duceResource
.GetHandle(channel);
139
if (
_duceResource
.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_MATRIXTRANSFORM3D))
147
return
_duceResource
.GetHandle(channel);
151
Debug.Assert(
_duceResource
.IsOnChannel(channel));
153
if (
_duceResource
.ReleaseOnChannel(channel))
161
return
_duceResource
.GetHandle(channel);
166
return
_duceResource
.GetChannelCount();
171
return
_duceResource
.GetChannel(index);