10 writes to _interlockState
PresentationCore (10)
System\Windows\Media\MediaContext.cs (10)
676_interlockState = InterlockState.WaitingForNextFrame; 721_interlockState = InterlockState.Idle; 967_interlockState = InterlockState.Idle; 981_interlockState = InterlockState.Disabled; 1276_interlockState = InterlockState.RequestedStart; 1311_interlockState = InterlockState.Disabled; 2145_interlockState = InterlockState.WaitingForResponse; 2240_interlockState = InterlockState.Idle; 2261_interlockState = InterlockState.Idle; 2532_interlockState = InterlockState.Idle;
15 references to _interlockState
PresentationCore (15)
System\Windows\Media\MediaContext.cs (15)
700Debug.Assert(_interlockState == InterlockState.WaitingForResponse, 958if (_interlockState == InterlockState.RequestedStart) 1084if (_interlockState != InterlockState.Disabled) 1289bool interlockDisabled = (_interlockState == InterlockState.Disabled); 1291if (_interlockState == InterlockState.WaitingForResponse) 1336Debug.Assert(_interlockState == InterlockState.Disabled, 2222if (_interlockState == InterlockState.WaitingForResponse) 2232} while (_interlockState == InterlockState.WaitingForResponse); 2246if (_interlockState == InterlockState.WaitingForResponse) 2254} while (_interlockState == InterlockState.WaitingForResponse); 2508Debug.Assert(_interlockState == InterlockState.WaitingForNextFrame 2801return (_interlockState == InterlockState.WaitingForNextFrame || 2802_interlockState == InterlockState.WaitingForResponse); 2814return ( _interlockState != InterlockState.Disabled 2815&& _interlockState != InterlockState.RequestedStart);