10 writes to _interlockState
PresentationCore (10)
System\Windows\Media\MediaContext.cs (10)
680
_interlockState
= InterlockState.WaitingForNextFrame;
725
_interlockState
= InterlockState.Idle;
971
_interlockState
= InterlockState.Idle;
985
_interlockState
= InterlockState.Disabled;
1280
_interlockState
= InterlockState.RequestedStart;
1315
_interlockState
= InterlockState.Disabled;
2158
_interlockState
= InterlockState.WaitingForResponse;
2253
_interlockState
= InterlockState.Idle;
2274
_interlockState
= InterlockState.Idle;
2553
_interlockState
= InterlockState.Idle;
15 references to _interlockState
PresentationCore (15)
System\Windows\Media\MediaContext.cs (15)
704
Debug.Assert(
_interlockState
== InterlockState.WaitingForResponse,
962
if (
_interlockState
== InterlockState.RequestedStart)
1088
if (
_interlockState
!= InterlockState.Disabled)
1293
bool interlockDisabled = (
_interlockState
== InterlockState.Disabled);
1295
if (
_interlockState
== InterlockState.WaitingForResponse)
1340
Debug.Assert(
_interlockState
== InterlockState.Disabled,
2235
if (
_interlockState
== InterlockState.WaitingForResponse)
2245
} while (
_interlockState
== InterlockState.WaitingForResponse);
2259
if (
_interlockState
== InterlockState.WaitingForResponse)
2267
} while (
_interlockState
== InterlockState.WaitingForResponse);
2529
Debug.Assert(
_interlockState
== InterlockState.WaitingForNextFrame
2822
return (
_interlockState
== InterlockState.WaitingForNextFrame ||
2823
_interlockState
== InterlockState.WaitingForResponse);
2835
return (
_interlockState
!= InterlockState.Disabled
2836
&&
_interlockState
!= InterlockState.RequestedStart);