1 write to TextureCoordinatesSize
PresentationCore (1)
System\Windows\Media3D\Generated\MeshGeometry3D.cs (1)
232data.TextureCoordinatesSize = (uint)(sizeof(Point) * TextureCoordinatesCount);
1 reference to TextureCoordinatesSize
PresentationCore (1)
System\Windows\Media3D\Generated\MeshGeometry3D.cs (1)
240data.TextureCoordinatesSize +