1 write to ShaderConstantBoolRegistersSize
PresentationCore (1)
System\Windows\Media\Effects\ShaderEffect.cs (1)
577
data.
ShaderConstantBoolRegistersSize
= (uint)(sizeof(Int16) * _boolCount);
1 reference to ShaderConstantBoolRegistersSize
PresentationCore (1)
System\Windows\Media\Effects\ShaderEffect.cs (1)
594
data.
ShaderConstantBoolRegistersSize
+