1 write to ShaderConstantBoolRegistersSize
PresentationCore (1)
System\Windows\Media\Effects\ShaderEffect.cs (1)
577data.ShaderConstantBoolRegistersSize = (uint)(sizeof(Int16) * _boolCount);
1 reference to ShaderConstantBoolRegistersSize
PresentationCore (1)
System\Windows\Media\Effects\ShaderEffect.cs (1)
594data.ShaderConstantBoolRegistersSize +