5 writes to _m34
PresentationCore (5)
System\Windows\Media3D\Matrix3D.cs (5)
102
_m34
= m34;
299
_m31 *= scale.Z; _m32 *= scale.Z; _m33 *= scale.Z;
_m34
*= scale.Z;
372
_m31 *= scale.Z; _m32 *= scale.Z; _m33 *= scale.Z;
_m34
*= scale.Z;
940
_m34
= value;
1363
_m34
= z32 * rcp;
32 references to _m34
PresentationCore (32)
System\Windows\Media3D\Generated\Matrix3D.cs (1)
398
_m34
,
System\Windows\Media3D\Matrix3D.cs (31)
159
_m31 == 0.0 && _m32 == 0.0 && _m33 == 1.0 &&
_m34
== 0.0 &&
330
tmp =
_m34
* center.X;
332
tmp =
_m34
* center.Y;
334
tmp =
_m34
* center.Z;
368
_m44 += _m14 * csx + _m24 * csy +
_m34
* csz;
399
_m31 +=
_m34
* offset.X; _m32 +=
_m34
* offset.Y; _m33 +=
_m34
* offset.Z;
419
_m44 += _m14 * offset.X + _m24 * offset.Y +
_m34
* offset.Z;
456
matrix1._m13 * matrix2.
_m34
+ matrix1._m14 * matrix2._m44,
464
matrix1._m23 * matrix2.
_m34
+ matrix1._m24 * matrix2._m44,
466
matrix1._m33 * matrix2._m31 + matrix1.
_m34
* matrix2._offsetX,
468
matrix1._m33 * matrix2._m32 + matrix1.
_m34
* matrix2._offsetY,
470
matrix1._m33 * matrix2._m33 + matrix1.
_m34
* matrix2._offsetZ,
472
matrix1._m33 * matrix2.
_m34
+ matrix1.
_m34
* matrix2._m44,
480
matrix1._offsetZ * matrix2.
_m34
+ matrix1._m44 * matrix2._m44);
597
(_m14 == 0.0 && _m24 == 0.0 &&
_m34
== 0.0 && _m44 == 1.0));
627
double y02 = _m13 *
_m34
- _m33 * _m14;
629
double y12 = _m23 *
_m34
- _m33 * _m24;
631
double y23 = _m33 * _m44 - _offsetZ *
_m34
;
931
return
_m34
;
1148
double w = x*_m14 + y*_m24 + z*
_m34
+ _m44;
1173
point.W = x*_m14 + y*_m24 + z*
_m34
+ w*_m44;
1296
double y02 = _m13 *
_m34
- _m33 * _m14;
1298
double y12 = _m23 *
_m34
- _m33 * _m24;
1300
double y23 = _m33 * _m44 - _offsetZ *
_m34
;
1342
double z32 = _m24 * y02 -
_m34
* y01 - _m14 * y12;
1344
double z12 =
_m34
* y03 - _m44 * y02 - _m14 * y23;
1345
double z02 = _m24 * y23 -
_m34
* y13 + _m44 * y12;
1413
(_m31 == 0.0) && (_m32 == 0.0) && (_m33 == 0.0 || _m33 == 1.0) && (
_m34
== 0.0) &&