1 write to A
PresentationCore (1)
MS\Internal\Ink\StrokeNodeOperations.cs (1)
233quad.A = beginNode.Position + _vertices[i] * beginNode.PressureFactor;
23 references to A
PresentationCore (23)
MS\Internal\Ink\EllipticalNodeOperations.cs (2)
180yield return new ContourSegment(quad.A, quad.B); 183yield return new ContourSegment(quad.D, quad.A);
MS\Internal\Ink\StrokeNode.cs (13)
203abPoints.Add(quad.A); 291if (point == quad.A) 443if (angleBetweenNodes == 0.0d || ((quad1.B == quad2.A) && (quad1.C == quad2.D))) 460if (quad1.B == quad2.A) 472Point intersection = GetIntersection(quad1.A, quad1.B, quad2.A, quad2.B); 578if (quad1.B == quad2.A) 595abPoints.Add(quad2.A); 619if (point == quad2.A) 671if (!node3Rect.Contains(quad2.A)) 673abPoints.Add(quad2.A); 678Point intersection = GetIntersection(quad1.A, quad1.B, quad2.A, quad2.B);
MS\Internal\Ink\StrokeNodeOperations.cs (6)
132yield return new ContourSegment(quad.A, quad.B); 151yield return new ContourSegment(quad.D, quad.A); 265((pressureDelta != 0) && Vector.Determinant(quad.B - quad.A, quad.D - quad.A) == 0)) // (1) 373Point end = (node == 0) ? quad.A : quad.C; 1090Point end = (k == 0) ? quad.A : quad.C;
MS\Internal\Ink\StrokeRenderer.cs (2)
144connectingQuadPoints[abIndex++] = quad.A; 770pointBuffer3.Add(quad.A);