13 writes to _m22
PresentationCore (13)
System\Windows\Media3D\Matrix3D.cs (13)
82_m22 = m22; 265_m21 *= scale.X; _m22 *= scale.Y; _m23 *= scale.Z; 284_m21 *= scale.Y; _m22 *= scale.Y; _m23 *= scale.Y; _m24 *= scale.Y; 312_m22 = tmp + scale.Y * (_m22 - tmp); 357_m21 *= scale.Y; _m22 *= scale.Y; _m23 *= scale.Y; _m24 *= scale.Y; 384_m21 += _m24 * offset.X; _m22 += _m24 * offset.Y; _m23 += _m24 * offset.Z; 797_m22 = value; 1034_m22 = scale.Y; 1046_m22 = scale.Y; 1061_m11 = _m22 = _m33 = _m44 = 1.0; 1098matrix._m22 = 1.0 - (xx + zz); 1252_m22 = z11 * rcp; 1342_m22 = z11 * rcp;
36 references to _m22
PresentationCore (36)
System\Windows\Media3D\Generated\Matrix3D.cs (1)
371_m22,
System\Windows\Media3D\Matrix3D.cs (35)
144_m21 == 0.0 && _m22 == 1.0 && _m23 == 0.0 && _m24 == 0.0 && 312_m22 = tmp + scale.Y * (_m22 - tmp); 352_offsetY += _m12 * csx + _m22 * csy + _m32 * csz; 403_offsetY += _m12 * offset.X + _m22 * offset.Y + _m32 * offset.Z; 437matrix1._m11 * matrix2._m12 + matrix1._m12 * matrix2._m22 + 443matrix1._m21 * matrix2._m11 + matrix1._m22 * matrix2._m21 + 445matrix1._m21 * matrix2._m12 + matrix1._m22 * matrix2._m22 + 447matrix1._m21 * matrix2._m13 + matrix1._m22 * matrix2._m23 + 449matrix1._m21 * matrix2._m14 + matrix1._m22 * matrix2._m24 + 453matrix1._m31 * matrix2._m12 + matrix1._m32 * matrix2._m22 + 461matrix1._offsetX * matrix2._m12 + matrix1._offsetY * matrix2._m22 + 620double z30 = _m22 * y02 - _m32 * y01 - _m12 * y12; 621double z20 = _m12 * y13 - _m22 * y03 + _offsetY * y01; 623double z00 = _m22 * y23 - _m32 * y13 + _offsetY * y12; 787return _m22; 1107matrix._offsetY = -center.X*matrix._m12 - center.Y*matrix._m22 - center.Z*matrix._m32 + center.Y; 1129point.Y = x*_m12 + y*_m22 + z*_m32 + _offsetY; 1157point.Y = x*_m12 + y*_m22 + z*_m32 + w*_offsetY; 1177vector.Y = x*_m12 + y*_m22 + z*_m32; 1191double z20 = _m12 * _m23 - _m22 * _m13; 1193double z00 = _m22 * _m33 - _m32 * _m23; 1208double z20 = _m12 * _m23 - _m22 * _m13; 1210double z00 = _m22 * _m33 - _m32 * _m23; 1228double y01 = _m11 * _m22 - _m21 * _m12; 1231double y12 = _m21 * _m32 - _m31 * _m22; 1232double y13 = _m21 * _offsetY - _offsetX * _m22; 1289double z30 = _m22 * y02 - _m32 * y01 - _m12 * y12; 1290double z20 = _m12 * y13 - _m22 * y03 + _offsetY * y01; 1292double z00 = _m22 * y23 - _m32 * y13 + _offsetY * y12; 1316y01 = _m11 * _m22 - _m21 * _m12; 1319y12 = _m21 * _m32 - _m31 * _m22; 1320y13 = _m21 * _offsetY - _offsetX * _m22; 1398(_m21 == 0.0) && (_m22 == 0.0 || _m22 == 1.0) && (_m23 == 0.0) && (_m24 == 0.0) &&