13 writes to _m22
PresentationCore (13)
System\Windows\Media3D\Matrix3D.cs (13)
96_m22 = m22; 279_m21 *= scale.X; _m22 *= scale.Y; _m23 *= scale.Z; 298_m21 *= scale.Y; _m22 *= scale.Y; _m23 *= scale.Y; _m24 *= scale.Y; 326_m22 = tmp + scale.Y * (_m22 - tmp); 371_m21 *= scale.Y; _m22 *= scale.Y; _m23 *= scale.Y; _m24 *= scale.Y; 398_m21 += _m24 * offset.X; _m22 += _m24 * offset.Y; _m23 += _m24 * offset.Z; 811_m22 = value; 1048_m22 = scale.Y; 1060_m22 = scale.Y; 1075_m11 = _m22 = _m33 = _m44 = 1.0; 1112matrix._m22 = 1.0 - (xx + zz); 1266_m22 = z11 * rcp; 1356_m22 = z11 * rcp;
36 references to _m22
PresentationCore (36)
System\Windows\Media3D\Generated\Matrix3D.cs (1)
392_m22,
System\Windows\Media3D\Matrix3D.cs (35)
158_m21 == 0.0 && _m22 == 1.0 && _m23 == 0.0 && _m24 == 0.0 && 326_m22 = tmp + scale.Y * (_m22 - tmp); 366_offsetY += _m12 * csx + _m22 * csy + _m32 * csz; 417_offsetY += _m12 * offset.X + _m22 * offset.Y + _m32 * offset.Z; 451matrix1._m11 * matrix2._m12 + matrix1._m12 * matrix2._m22 + 457matrix1._m21 * matrix2._m11 + matrix1._m22 * matrix2._m21 + 459matrix1._m21 * matrix2._m12 + matrix1._m22 * matrix2._m22 + 461matrix1._m21 * matrix2._m13 + matrix1._m22 * matrix2._m23 + 463matrix1._m21 * matrix2._m14 + matrix1._m22 * matrix2._m24 + 467matrix1._m31 * matrix2._m12 + matrix1._m32 * matrix2._m22 + 475matrix1._offsetX * matrix2._m12 + matrix1._offsetY * matrix2._m22 + 634double z30 = _m22 * y02 - _m32 * y01 - _m12 * y12; 635double z20 = _m12 * y13 - _m22 * y03 + _offsetY * y01; 637double z00 = _m22 * y23 - _m32 * y13 + _offsetY * y12; 801return _m22; 1121matrix._offsetY = -center.X*matrix._m12 - center.Y*matrix._m22 - center.Z*matrix._m32 + center.Y; 1143point.Y = x*_m12 + y*_m22 + z*_m32 + _offsetY; 1171point.Y = x*_m12 + y*_m22 + z*_m32 + w*_offsetY; 1191vector.Y = x*_m12 + y*_m22 + z*_m32; 1205double z20 = _m12 * _m23 - _m22 * _m13; 1207double z00 = _m22 * _m33 - _m32 * _m23; 1222double z20 = _m12 * _m23 - _m22 * _m13; 1224double z00 = _m22 * _m33 - _m32 * _m23; 1242double y01 = _m11 * _m22 - _m21 * _m12; 1245double y12 = _m21 * _m32 - _m31 * _m22; 1246double y13 = _m21 * _offsetY - _offsetX * _m22; 1303double z30 = _m22 * y02 - _m32 * y01 - _m12 * y12; 1304double z20 = _m12 * y13 - _m22 * y03 + _offsetY * y01; 1306double z00 = _m22 * y23 - _m32 * y13 + _offsetY * y12; 1330y01 = _m11 * _m22 - _m21 * _m12; 1333y12 = _m21 * _m32 - _m31 * _m22; 1334y13 = _m21 * _offsetY - _offsetX * _m22; 1412(_m21 == 0.0) && (_m22 == 0.0 || _m22 == 1.0) && (_m23 == 0.0) && (_m24 == 0.0) &&