1 write to _initialRadius
PresentationCore (1)
System\Windows\Input\InertiaExpansionBehavior.cs (1)
89
_initialRadius
= value;
2 references to _initialRadius
PresentationCore (2)
System\Windows\Input\InertiaExpansionBehavior.cs (2)
85
get { return
_initialRadius
; }
124
behavior2D.InitialRadius = (float)behavior.
_initialRadius
;