2 writes to _geometry
PresentationCore (2)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (2)
89
_geometry
= new MeshGeometry3D();
1308
_geometry
= transform._geometry;
12 references to _geometry
PresentationCore (12)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (12)
90
_geometry
.Positions = visual3D.InternalPositionsCache;
91
_geometry
.TextureCoordinates = visual3D.InternalTextureCoordinatesCache;
92
_geometry
.TriangleIndices = visual3D.InternalTriangleIndicesCache;
93
_geometry
.Freeze();
196
_geometry
.RayHitTest(rayHitTestParameters, FaceType.Front);
274
Point3DCollection positions =
_geometry
.Positions;
275
PointCollection textureCoords =
_geometry
.TextureCoordinates;
276
Int32Collection triIndices =
_geometry
.TriangleIndices;
1156
_geometry
.Positions,
1157
_geometry
.TextureCoordinates,
1158
_geometry
.TriangleIndices))
1308
_geometry = transform.
_geometry
;