2 writes to _geometry
PresentationCore (2)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (2)
89_geometry = new MeshGeometry3D(); 1308_geometry = transform._geometry;
12 references to _geometry
PresentationCore (12)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (12)
90_geometry.Positions = visual3D.InternalPositionsCache; 91_geometry.TextureCoordinates = visual3D.InternalTextureCoordinatesCache; 92_geometry.TriangleIndices = visual3D.InternalTriangleIndicesCache; 93_geometry.Freeze(); 196_geometry.RayHitTest(rayHitTestParameters, FaceType.Front); 274Point3DCollection positions = _geometry.Positions; 275PointCollection textureCoords = _geometry.TextureCoordinates; 276Int32Collection triIndices = _geometry.TriangleIndices; 1156_geometry.Positions, 1157_geometry.TextureCoordinates, 1158_geometry.TriangleIndices)) 1308_geometry = transform._geometry;