1 write to ShaderConstantIntRegistersSize
PresentationCore (1)
System\Windows\Media\Effects\ShaderEffect.cs (1)
598data.ShaderConstantIntRegistersSize = (uint)(sizeof(Int16) * _intCount);
1 reference to ShaderConstantIntRegistersSize
PresentationCore (1)
System\Windows\Media\Effects\ShaderEffect.cs (1)
615data.ShaderConstantIntRegistersSize +