10 writes to _y
PresentationCore (10)
System\Windows\Media3D\Rect3D.cs (10)
35
_y
= location._y;
62
_y
= y;
77
_y
= Math.Min(point1._y, point2._y);
147
_y
= value._y;
295
_y
= value;
425
_y
= y;
462
_y
= y;
525
_y
+= offsetY;
599
_y
= Double.PositiveInfinity,
637
_y
= -float.MaxValue,
22 references to _y
PresentationCore (22)
System\Windows\Media3D\Generated\Rect3D.cs (1)
329
_y
,
System\Windows\Media3D\Rect3D.cs (21)
80
_sizeY = Math.Max(point1._y, point2._y) -
_y
;
137
return new Point3D(_x,
_y
, _z);
286
return
_y
;
374
_y
<= rect.
_y
&&
377
_y
+_sizeY >= rect.
_y
+rect._sizeY &&
398
(rect.
_y
<= (
_y
+ _sizeY)) &&
399
((rect.
_y
+ rect._sizeY) >=
_y
) &&
418
double y = Math.Max(
_y
, rect.
_y
);
421
_sizeY = Math.Min(
_y
+ _sizeY, rect.
_y
+ rect._sizeY) - y;
456
double y = Math.Min(
_y
, rect.
_y
);
459
_sizeY = Math.Max(
_y
+ _sizeY, rect.
_y
+ rect._sizeY) - y;
590
(y >=
_y
) && (y <=
_y
+ _sizeY) &&