10 writes to _y
PresentationCore (10)
System\Windows\Media3D\Rect3D.cs (10)
56
_y
= location._y;
83
_y
= y;
98
_y
= Math.Min(point1._y, point2._y);
168
_y
= value._y;
316
_y
= value;
446
_y
= y;
483
_y
= y;
546
_y
+= offsetY;
619
empty.
_y
= Double.PositiveInfinity;
655
infinite.
_y
= -float.MaxValue;
22 references to _y
PresentationCore (22)
System\Windows\Media3D\Generated\Rect3D.cs (1)
341
_y
,
System\Windows\Media3D\Rect3D.cs (21)
101
_sizeY = Math.Max(point1._y, point2._y) -
_y
;
158
return new Point3D(_x,
_y
, _z);
307
return
_y
;
395
_y
<= rect.
_y
&&
398
_y
+_sizeY >= rect.
_y
+rect._sizeY &&
419
(rect.
_y
<= (
_y
+ _sizeY)) &&
420
((rect.
_y
+ rect._sizeY) >=
_y
) &&
439
double y = Math.Max(
_y
, rect.
_y
);
442
_sizeY = Math.Min(
_y
+ _sizeY, rect.
_y
+ rect._sizeY) - y;
477
double y = Math.Min(
_y
, rect.
_y
);
480
_sizeY = Math.Max(
_y
+ _sizeY, rect.
_y
+ rect._sizeY) - y;
611
(y >=
_y
) && (y <=
_y
+ _sizeY) &&