8 writes to IsSmoothJoin
PresentationCore (8)
System\Windows\Media\BezierSegment.cs (1)
59
IsSmoothJoin
= isSmoothJoin;
System\Windows\Media\Generated\PolyBezierSegmentFigureLogic.cs (1)
67
IsSmoothJoin
= isSmoothJoin;
System\Windows\Media\Generated\PolyLineSegmentFigureLogic.cs (1)
67
IsSmoothJoin
= isSmoothJoin;
System\Windows\Media\Generated\PolyQuadraticBezierSegmentFigureLogic.cs (1)
67
IsSmoothJoin
= isSmoothJoin;
System\Windows\Media\LineSegment.cs (1)
56
IsSmoothJoin
= isSmoothJoin;
System\Windows\Media\PathStreamGeometryContext.cs (2)
291
segment.
IsSmoothJoin
= isSmoothJoin;
456
segment.
IsSmoothJoin
= _currentSegmentIsSmoothJoin;
System\Windows\Media\QuadraticBezierSegment.cs (1)
59
IsSmoothJoin
= isSmoothJoin;
15 references to IsSmoothJoin
PresentationCore (14)
System\Windows\Media\ArcSegment.cs (2)
107
bool isSmoothJoin =
IsSmoothJoin
;
139
ctx.ArcTo(Point, Size, RotationAngle, IsLargeArc, SweepDirection, IsStroked,
IsSmoothJoin
);
System\Windows\Media\BezierSegment.cs (2)
85
figure.Segments.Add(new BezierSegment(pt1, pt2, pt3, IsStroked,
IsSmoothJoin
));
97
ctx.BezierTo(Point1, Point2, Point3, IsStroked,
IsSmoothJoin
);
System\Windows\Media\Generated\PolyBezierSegmentFigureLogic.cs (2)
99
figure.Segments.Add(new PolyBezierSegment(copy, IsStroked,
IsSmoothJoin
));
122
ctx.PolyBezierTo(Points, IsStroked,
IsSmoothJoin
);
System\Windows\Media\Generated\PolyLineSegmentFigureLogic.cs (2)
99
figure.Segments.Add(new PolyLineSegment(copy, IsStroked,
IsSmoothJoin
));
122
ctx.PolyLineTo(Points, IsStroked,
IsSmoothJoin
);
System\Windows\Media\Generated\PolyQuadraticBezierSegmentFigureLogic.cs (2)
99
figure.Segments.Add(new PolyQuadraticBezierSegment(copy, IsStroked,
IsSmoothJoin
));
122
ctx.PolyQuadraticBezierTo(Points, IsStroked,
IsSmoothJoin
);
System\Windows\Media\LineSegment.cs (2)
77
figure.Segments.Add(new LineSegment(pt, IsStroked,
IsSmoothJoin
));
87
ctx.LineTo(Point, IsStroked,
IsSmoothJoin
);
System\Windows\Media\QuadraticBezierSegment.cs (2)
83
figure.Segments.Add(new QuadraticBezierSegment(pt1, pt2, IsStroked,
IsSmoothJoin
));
95
ctx.QuadraticBezierTo(Point1, Point2, IsStroked,
IsSmoothJoin
);
ReachFramework (1)
Serialization\VisualSerializer.cs (1)
1257
if (!ps.IsStroked || ps.
IsSmoothJoin
)