8 writes to IsSmoothJoin
PresentationCore (8)
System\Windows\Media\BezierSegment.cs (1)
59IsSmoothJoin = isSmoothJoin;
System\Windows\Media\Generated\PolyBezierSegmentFigureLogic.cs (1)
67IsSmoothJoin = isSmoothJoin;
System\Windows\Media\Generated\PolyLineSegmentFigureLogic.cs (1)
67IsSmoothJoin = isSmoothJoin;
System\Windows\Media\Generated\PolyQuadraticBezierSegmentFigureLogic.cs (1)
67IsSmoothJoin = isSmoothJoin;
System\Windows\Media\LineSegment.cs (1)
56IsSmoothJoin = isSmoothJoin;
System\Windows\Media\PathStreamGeometryContext.cs (2)
291segment.IsSmoothJoin = isSmoothJoin; 456segment.IsSmoothJoin = _currentSegmentIsSmoothJoin;
System\Windows\Media\QuadraticBezierSegment.cs (1)
59IsSmoothJoin = isSmoothJoin;
15 references to IsSmoothJoin
PresentationCore (14)
System\Windows\Media\ArcSegment.cs (2)
107bool isSmoothJoin = IsSmoothJoin; 139ctx.ArcTo(Point, Size, RotationAngle, IsLargeArc, SweepDirection, IsStroked, IsSmoothJoin);
System\Windows\Media\BezierSegment.cs (2)
85figure.Segments.Add(new BezierSegment(pt1, pt2, pt3, IsStroked, IsSmoothJoin)); 97ctx.BezierTo(Point1, Point2, Point3, IsStroked, IsSmoothJoin);
System\Windows\Media\Generated\PolyBezierSegmentFigureLogic.cs (2)
99figure.Segments.Add(new PolyBezierSegment(copy, IsStroked, IsSmoothJoin)); 122ctx.PolyBezierTo(Points, IsStroked, IsSmoothJoin);
System\Windows\Media\Generated\PolyLineSegmentFigureLogic.cs (2)
99figure.Segments.Add(new PolyLineSegment(copy, IsStroked, IsSmoothJoin)); 122ctx.PolyLineTo(Points, IsStroked, IsSmoothJoin);
System\Windows\Media\Generated\PolyQuadraticBezierSegmentFigureLogic.cs (2)
99figure.Segments.Add(new PolyQuadraticBezierSegment(copy, IsStroked, IsSmoothJoin)); 122ctx.PolyQuadraticBezierTo(Points, IsStroked, IsSmoothJoin);
System\Windows\Media\LineSegment.cs (2)
77figure.Segments.Add(new LineSegment(pt, IsStroked, IsSmoothJoin)); 87ctx.LineTo(Point, IsStroked, IsSmoothJoin);
System\Windows\Media\QuadraticBezierSegment.cs (2)
83figure.Segments.Add(new QuadraticBezierSegment(pt1, pt2, IsStroked, IsSmoothJoin)); 95ctx.QuadraticBezierTo(Point1, Point2, IsStroked, IsSmoothJoin);
ReachFramework (1)
Serialization\VisualSerializer.cs (1)
1257if (!ps.IsStroked || ps.IsSmoothJoin)