3 writes to _invertCollection
PresentationCore (3)
System\Windows\Media\Animation\TimeIntervalCollection.cs (3)
112_invertCollection = false; 234_invertCollection = false; 2277_invertCollection = mode;
12 references to _invertCollection
PresentationCore (12)
System\Windows\Media\Animation\TimeIntervalCollection.cs (12)
618Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 809Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 857Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 984Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 1033Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 1156Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 2216return _nodeIsPoint[_current] ^ _invertCollection; 2230return _nodeIsInterval[_current] ^ _invertCollection; 2253return _nodeIsPoint[_current + 1] ^ _invertCollection; 2262return _nodeIsInterval[_current + 1] ^ _invertCollection; 2270return _containsNullPoint ^ _invertCollection; 2276Debug.Assert(_invertCollection != mode); // Make sure we aren't redundantly setting the mode