3 writes to _invertCollection
PresentationCore (3)
System\Windows\Media\Animation\TimeIntervalCollection.cs (3)
117
_invertCollection
= false;
239
_invertCollection
= false;
2282
_invertCollection
= mode;
12 references to _invertCollection
PresentationCore (12)
System\Windows\Media\Animation\TimeIntervalCollection.cs (12)
623
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
814
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
862
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
989
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
1038
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
1161
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
2221
return _nodeIsPoint[_current] ^
_invertCollection
;
2235
return _nodeIsInterval[_current] ^
_invertCollection
;
2258
return _nodeIsPoint[_current + 1] ^
_invertCollection
;
2267
return _nodeIsInterval[_current + 1] ^
_invertCollection
;
2275
return _containsNullPoint ^
_invertCollection
;
2281
Debug.Assert(
_invertCollection
!= mode); // Make sure we aren't redundantly setting the mode