3 writes to _invertCollection
PresentationCore (3)
System\Windows\Media\Animation\TimeIntervalCollection.cs (3)
112
_invertCollection
= false;
234
_invertCollection
= false;
2277
_invertCollection
= mode;
12 references to _invertCollection
PresentationCore (12)
System\Windows\Media\Animation\TimeIntervalCollection.cs (12)
618
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
809
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
857
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
984
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
1033
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
1156
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
2216
return _nodeIsPoint[_current] ^
_invertCollection
;
2230
return _nodeIsInterval[_current] ^
_invertCollection
;
2253
return _nodeIsPoint[_current + 1] ^
_invertCollection
;
2262
return _nodeIsInterval[_current + 1] ^
_invertCollection
;
2270
return _containsNullPoint ^
_invertCollection
;
2276
Debug.Assert(
_invertCollection
!= mode); // Make sure we aren't redundantly setting the mode