3 writes to _invertCollection
PresentationCore (3)
System\Windows\Media\Animation\TimeIntervalCollection.cs (3)
111
_invertCollection
= false;
233
_invertCollection
= false;
2276
_invertCollection
= mode;
12 references to _invertCollection
PresentationCore (12)
System\Windows\Media\Animation\TimeIntervalCollection.cs (12)
617
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
808
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
856
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
983
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
1032
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
1155
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
2215
return _nodeIsPoint[_current] ^
_invertCollection
;
2229
return _nodeIsInterval[_current] ^
_invertCollection
;
2252
return _nodeIsPoint[_current + 1] ^
_invertCollection
;
2261
return _nodeIsInterval[_current + 1] ^
_invertCollection
;
2269
return _containsNullPoint ^
_invertCollection
;
2275
Debug.Assert(
_invertCollection
!= mode); // Make sure we aren't redundantly setting the mode