3 writes to _invertCollection
PresentationCore (3)
System\Windows\Media\Animation\TimeIntervalCollection.cs (3)
111_invertCollection = false; 233_invertCollection = false; 2276_invertCollection = mode;
12 references to _invertCollection
PresentationCore (12)
System\Windows\Media\Animation\TimeIntervalCollection.cs (12)
617Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 808Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 856Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 983Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 1032Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 1155Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 2215return _nodeIsPoint[_current] ^ _invertCollection; 2229return _nodeIsInterval[_current] ^ _invertCollection; 2252return _nodeIsPoint[_current + 1] ^ _invertCollection; 2261return _nodeIsInterval[_current + 1] ^ _invertCollection; 2269return _containsNullPoint ^ _invertCollection; 2275Debug.Assert(_invertCollection != mode); // Make sure we aren't redundantly setting the mode