3 writes to _invertCollection
PresentationCore (3)
System\Windows\Media\Animation\TimeIntervalCollection.cs (3)
117_invertCollection = false; 239_invertCollection = false; 2282_invertCollection = mode;
12 references to _invertCollection
PresentationCore (12)
System\Windows\Media\Animation\TimeIntervalCollection.cs (12)
623Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 814Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 862Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 989Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 1038Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 1161Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 2221return _nodeIsPoint[_current] ^ _invertCollection; 2235return _nodeIsInterval[_current] ^ _invertCollection; 2258return _nodeIsPoint[_current + 1] ^ _invertCollection; 2267return _nodeIsInterval[_current + 1] ^ _invertCollection; 2275return _containsNullPoint ^ _invertCollection; 2281Debug.Assert(_invertCollection != mode); // Make sure we aren't redundantly setting the mode