26 references to InterlockState
PresentationCore (26)
System\Windows\Media\MediaContext.cs (26)
677_interlockState = InterlockState.WaitingForNextFrame; 701Debug.Assert(_interlockState == InterlockState.WaitingForResponse, 722_interlockState = InterlockState.Idle; 959if (_interlockState == InterlockState.RequestedStart) 968_interlockState = InterlockState.Idle; 982_interlockState = InterlockState.Disabled; 1085if (_interlockState != InterlockState.Disabled) 1277_interlockState = InterlockState.RequestedStart; 1290bool interlockDisabled = (_interlockState == InterlockState.Disabled); 1292if (_interlockState == InterlockState.WaitingForResponse) 1312_interlockState = InterlockState.Disabled; 1337Debug.Assert(_interlockState == InterlockState.Disabled, 2152_interlockState = InterlockState.WaitingForResponse; 2229if (_interlockState == InterlockState.WaitingForResponse) 2239} while (_interlockState == InterlockState.WaitingForResponse); 2247_interlockState = InterlockState.Idle; 2253if (_interlockState == InterlockState.WaitingForResponse) 2261} while (_interlockState == InterlockState.WaitingForResponse); 2268_interlockState = InterlockState.Idle; 2523Debug.Assert(_interlockState == InterlockState.WaitingForNextFrame 2547_interlockState = InterlockState.Idle; 2806private InterlockState _interlockState; 2816return (_interlockState == InterlockState.WaitingForNextFrame || 2817_interlockState == InterlockState.WaitingForResponse); 2829return ( _interlockState != InterlockState.Disabled 2830&& _interlockState != InterlockState.RequestedStart);