26 references to InterlockState
PresentationCore (26)
System\Windows\Media\MediaContext.cs (26)
702_interlockState = InterlockState.WaitingForNextFrame; 726Debug.Assert(_interlockState == InterlockState.WaitingForResponse, 747_interlockState = InterlockState.Idle; 984if (_interlockState == InterlockState.RequestedStart) 993_interlockState = InterlockState.Idle; 1007_interlockState = InterlockState.Disabled; 1110if (_interlockState != InterlockState.Disabled) 1302_interlockState = InterlockState.RequestedStart; 1315bool interlockDisabled = (_interlockState == InterlockState.Disabled); 1317if (_interlockState == InterlockState.WaitingForResponse) 1337_interlockState = InterlockState.Disabled; 1362Debug.Assert(_interlockState == InterlockState.Disabled, 2182_interlockState = InterlockState.WaitingForResponse; 2259if (_interlockState == InterlockState.WaitingForResponse) 2269} while (_interlockState == InterlockState.WaitingForResponse); 2277_interlockState = InterlockState.Idle; 2283if (_interlockState == InterlockState.WaitingForResponse) 2291} while (_interlockState == InterlockState.WaitingForResponse); 2298_interlockState = InterlockState.Idle; 2553Debug.Assert(_interlockState == InterlockState.WaitingForNextFrame 2577_interlockState = InterlockState.Idle; 2836private InterlockState _interlockState; 2846return (_interlockState == InterlockState.WaitingForNextFrame || 2847_interlockState == InterlockState.WaitingForResponse); 2859return ( _interlockState != InterlockState.Disabled 2860&& _interlockState != InterlockState.RequestedStart);