26 references to InterlockState
PresentationCore (26)
System\Windows\Media\MediaContext.cs (26)
701_interlockState = InterlockState.WaitingForNextFrame; 725Debug.Assert(_interlockState == InterlockState.WaitingForResponse, 746_interlockState = InterlockState.Idle; 983if (_interlockState == InterlockState.RequestedStart) 992_interlockState = InterlockState.Idle; 1006_interlockState = InterlockState.Disabled; 1109if (_interlockState != InterlockState.Disabled) 1301_interlockState = InterlockState.RequestedStart; 1314bool interlockDisabled = (_interlockState == InterlockState.Disabled); 1316if (_interlockState == InterlockState.WaitingForResponse) 1336_interlockState = InterlockState.Disabled; 1361Debug.Assert(_interlockState == InterlockState.Disabled, 2179_interlockState = InterlockState.WaitingForResponse; 2256if (_interlockState == InterlockState.WaitingForResponse) 2266} while (_interlockState == InterlockState.WaitingForResponse); 2274_interlockState = InterlockState.Idle; 2280if (_interlockState == InterlockState.WaitingForResponse) 2288} while (_interlockState == InterlockState.WaitingForResponse); 2295_interlockState = InterlockState.Idle; 2550Debug.Assert(_interlockState == InterlockState.WaitingForNextFrame 2574_interlockState = InterlockState.Idle; 2833private InterlockState _interlockState; 2843return (_interlockState == InterlockState.WaitingForNextFrame || 2844_interlockState == InterlockState.WaitingForResponse); 2856return ( _interlockState != InterlockState.Disabled 2857&& _interlockState != InterlockState.RequestedStart);