1 write to _uv2
PresentationCore (1)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (1)
34_uv2 = uv2;
1 reference to _uv2
PresentationCore (1)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (1)
1091(edges[i]._uv2 - edges[i]._uv1)) + edges[i]._uv1;