1 write to _uv2
PresentationCore (1)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (1)
34
_uv2
= uv2;
1 reference to _uv2
PresentationCore (1)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (1)
1091
(edges[i].
_uv2
- edges[i]._uv1)) + edges[i]._uv1;