1 write to _behaviors
PresentationCore (1)
System\Windows\Input\ManipulationInertiaStartingEventArgs.cs (1)
264
_behaviors
|= behavior;
1 reference to _behaviors
PresentationCore (1)
System\Windows\Input\ManipulationInertiaStartingEventArgs.cs (1)
259
return ((
_behaviors
& behavior) == behavior);