13 writes to _m33
PresentationCore (13)
System\Windows\Media3D\Matrix3D.cs (13)
101
_m33
= m33;
280
_m31 *= scale.X; _m32 *= scale.Y;
_m33
*= scale.Z;
299
_m31 *= scale.Z; _m32 *= scale.Z;
_m33
*= scale.Z; _m34 *= scale.Z;
335
_m33
= tmp + scale.Z * (_m33 - tmp);
372
_m31 *= scale.Z; _m32 *= scale.Z;
_m33
*= scale.Z; _m34 *= scale.Z;
399
_m31 += _m34 * offset.X; _m32 += _m34 * offset.Y;
_m33
+= _m34 * offset.Z;
920
_m33
= value;
1049
_m33
= scale.Z;
1061
_m33
= scale.Z;
1075
_m11 = _m22 =
_m33
= _m44 = 1.0;
1116
matrix.
_m33
= 1.0 - (xx + yy);
1271
_m33
= z22 * rcp;
1362
_m33
= z22 * rcp;
37 references to _m33
PresentationCore (37)
System\Windows\Media3D\Generated\Matrix3D.cs (1)
397
_m33
,
System\Windows\Media3D\Matrix3D.cs (36)
159
_m31 == 0.0 && _m32 == 0.0 &&
_m33
== 1.0 && _m34 == 0.0 &&
335
_m33 = tmp + scale.Z * (
_m33
- tmp);
367
_offsetZ += _m13 * csx + _m23 * csy +
_m33
* csz;
418
_offsetZ += _m13 * offset.X + _m23 * offset.Y +
_m33
* offset.Z;
454
matrix1._m13 * matrix2.
_m33
+ matrix1._m14 * matrix2._offsetZ,
462
matrix1._m23 * matrix2.
_m33
+ matrix1._m24 * matrix2._offsetZ,
466
matrix1.
_m33
* matrix2._m31 + matrix1._m34 * matrix2._offsetX,
468
matrix1.
_m33
* matrix2._m32 + matrix1._m34 * matrix2._offsetY,
470
matrix1.
_m33
* matrix2.
_m33
+ matrix1._m34 * matrix2._offsetZ,
472
matrix1.
_m33
* matrix2._m34 + matrix1._m34 * matrix2._m44,
478
matrix1._offsetZ * matrix2.
_m33
+ matrix1._m44 * matrix2._offsetZ,
627
double y02 = _m13 * _m34 -
_m33
* _m14;
629
double y12 = _m23 * _m34 -
_m33
* _m24;
631
double y23 =
_m33
* _m44 - _offsetZ * _m34;
910
return
_m33
;
1122
matrix._offsetZ = -center.X*matrix._m13 - center.Y*matrix._m23 - center.Z*matrix.
_m33
+ center.Z;
1144
point.Z = x*_m13 + y*_m23 + z*
_m33
+ _offsetZ;
1172
point.Z = x*_m13 + y*_m23 + z*
_m33
+ w*_offsetZ;
1192
vector.Z = x*_m13 + y*_m23 + z*
_m33
;
1206
double z10 = _m32 * _m13 - _m12 *
_m33
;
1207
double z00 = _m22 *
_m33
- _m32 * _m23;
1223
double z10 = _m32 * _m13 - _m12 *
_m33
;
1224
double z00 = _m22 *
_m33
- _m32 * _m23;
1238
double z11 = _m11 *
_m33
- _m31 * _m13;
1239
double z01 = _m31 * _m23 - _m21 *
_m33
;
1252
double z13 = _m13 * y23 -
_m33
* y03 + _offsetZ * y02;
1253
double z03 =
_m33
* y13 - _offsetZ * y12 - _m23 * y23;
1296
double y02 = _m13 * _m34 -
_m33
* _m14;
1298
double y12 = _m23 * _m34 -
_m33
* _m24;
1300
double y23 =
_m33
* _m44 - _offsetZ * _m34;
1338
double z33 = _m13 * y12 - _m23 * y02 +
_m33
* y01;
1340
double z13 = _m13 * y23 -
_m33
* y03 + _offsetZ * y02;
1341
double z03 =
_m33
* y13 - _offsetZ * y12 - _m23 * y23;
1413
(_m31 == 0.0) && (_m32 == 0.0) && (
_m33
== 0.0 ||
_m33
== 1.0) && (_m34 == 0.0) &&