1 write to _nodeShapeToCircle
PresentationCore (1)
MS\Internal\Ink\EllipticalNodeOperations.cs (1)
35
_nodeShapeToCircle
= _transform;
29 references to _nodeShapeToCircle
PresentationCore (29)
MS\Internal\Ink\EllipticalNodeOperations.cs (29)
37
Debug.Assert(
_nodeShapeToCircle
.HasInverse, "About to invert a non-invertible transform");
38
_nodeShapeToCircle
.Invert();
48
_nodeShapeToCircle
.Rotate(-nodeShape.Rotation);
49
Debug.Assert(
_nodeShapeToCircle
.HasInverse, "Just rotated an invertible transform and produced a non-invertible one");
64
_nodeShapeToCircle
.Scale(sx, sy);
65
Debug.Assert(
_nodeShapeToCircle
.HasInverse, "Just scaled an invertible transform and produced a non-invertible one");
67
_circleToNodeShape =
_nodeShapeToCircle
;
93
if (!
_nodeShapeToCircle
.IsIdentity)
95
spine =
_nodeShapeToCircle
.Transform(spine);
178
else if (
_nodeShapeToCircle
.IsIdentity)
232
if (!
_nodeShapeToCircle
.IsIdentity)
234
hitBegin =
_nodeShapeToCircle
.Transform(hitBegin);
235
hitEnd =
_nodeShapeToCircle
.Transform(hitEnd);
251
if (!
_nodeShapeToCircle
.IsIdentity)
253
spineVector =
_nodeShapeToCircle
.Transform(spineVector);
300
if (!
_nodeShapeToCircle
.IsIdentity)
302
spineVector =
_nodeShapeToCircle
.Transform(spineVector);
333
if (!
_nodeShapeToCircle
.IsIdentity)
335
hitBegin =
_nodeShapeToCircle
.Transform(hitBegin);
336
hitEnd =
_nodeShapeToCircle
.Transform(hitEnd);
390
if (!
_nodeShapeToCircle
.IsIdentity)
392
spineVector =
_nodeShapeToCircle
.Transform(spineVector);
393
hitBegin =
_nodeShapeToCircle
.Transform(hitBegin);
394
hitEnd =
_nodeShapeToCircle
.Transform(hitEnd);
465
if (!
_nodeShapeToCircle
.IsIdentity)
467
spineVector =
_nodeShapeToCircle
.Transform(spineVector);
498
if (!
_nodeShapeToCircle
.IsIdentity)
500
hitBegin =
_nodeShapeToCircle
.Transform(hitBegin);
501
hitEnd =
_nodeShapeToCircle
.Transform(hitEnd);