1 write to _nodeShapeToCircle
PresentationCore (1)
MS\Internal\Ink\EllipticalNodeOperations.cs (1)
35_nodeShapeToCircle = _transform;
29 references to _nodeShapeToCircle
PresentationCore (29)
MS\Internal\Ink\EllipticalNodeOperations.cs (29)
37Debug.Assert(_nodeShapeToCircle.HasInverse, "About to invert a non-invertible transform"); 38_nodeShapeToCircle.Invert(); 48_nodeShapeToCircle.Rotate(-nodeShape.Rotation); 49Debug.Assert(_nodeShapeToCircle.HasInverse, "Just rotated an invertible transform and produced a non-invertible one"); 64_nodeShapeToCircle.Scale(sx, sy); 65Debug.Assert(_nodeShapeToCircle.HasInverse, "Just scaled an invertible transform and produced a non-invertible one"); 67_circleToNodeShape = _nodeShapeToCircle; 93if (!_nodeShapeToCircle.IsIdentity) 95spine = _nodeShapeToCircle.Transform(spine); 178else if (_nodeShapeToCircle.IsIdentity) 232if (!_nodeShapeToCircle.IsIdentity) 234hitBegin = _nodeShapeToCircle.Transform(hitBegin); 235hitEnd = _nodeShapeToCircle.Transform(hitEnd); 251if (!_nodeShapeToCircle.IsIdentity) 253spineVector = _nodeShapeToCircle.Transform(spineVector); 300if (!_nodeShapeToCircle.IsIdentity) 302spineVector = _nodeShapeToCircle.Transform(spineVector); 333if (!_nodeShapeToCircle.IsIdentity) 335hitBegin = _nodeShapeToCircle.Transform(hitBegin); 336hitEnd = _nodeShapeToCircle.Transform(hitEnd); 390if (!_nodeShapeToCircle.IsIdentity) 392spineVector = _nodeShapeToCircle.Transform(spineVector); 393hitBegin = _nodeShapeToCircle.Transform(hitBegin); 394hitEnd = _nodeShapeToCircle.Transform(hitEnd); 465if (!_nodeShapeToCircle.IsIdentity) 467spineVector = _nodeShapeToCircle.Transform(spineVector); 498if (!_nodeShapeToCircle.IsIdentity) 500hitBegin = _nodeShapeToCircle.Transform(hitBegin); 501hitEnd = _nodeShapeToCircle.Transform(hitEnd);