1 write to _manipulationLogic
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
32_manipulationLogic = new ManipulationLogic(this);
22 references to _manipulationLogic
PresentationCore (22)
System\Windows\Input\ManipulationDevice.cs (22)
194get { return _manipulationLogic.ManipulationMode; } 195set { _manipulationLogic.ManipulationMode = value; } 200get { return _manipulationLogic.ManipulationPivot; } 201set { _manipulationLogic.ManipulationPivot = value; } 206get { return _manipulationLogic.ManipulationContainer; } 207set { _manipulationLogic.ManipulationContainer = value; } 284_manipulationLogic.ContainerLayoutUpdated += OnContainerLayoutUpdated; 289_manipulationLogic.ContainerLayoutUpdated -= OnContainerLayoutUpdated; 318_manipulationLogic.ReportFrame(_manipulators); 326return _manipulationLogic.IsManipulationActive; 343_manipulationLogic.RaiseBoundaryFeedback(unusedManipulation, deltaEventArgs.RequestedComplete); 344_manipulationLogic.PushEventsToDevice(); 349_manipulationLogic.Complete(/* withInertia = */ deltaEventArgs.RequestedInertia); 350_manipulationLogic.PushEventsToDevice(); 375_manipulationLogic.Complete(/* withInertia = */ false); 376_manipulationLogic.PushEventsToDevice(); 408_manipulationLogic.BeginInertia(inertiaEventArgs); 414_manipulationLogic.OnCompleted(); 483_manipulationLogic.SetManipulationParameters(parameter); 491if (_manipulationLogic != null) 493_manipulationLogic.Complete(withInertia); 494_manipulationLogic.PushEventsToDevice();