1 write to _manipulationLogic
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
41_manipulationLogic = new ManipulationLogic(this);
22 references to _manipulationLogic
PresentationCore (22)
System\Windows\Input\ManipulationDevice.cs (22)
203get { return _manipulationLogic.ManipulationMode; } 204set { _manipulationLogic.ManipulationMode = value; } 209get { return _manipulationLogic.ManipulationPivot; } 210set { _manipulationLogic.ManipulationPivot = value; } 215get { return _manipulationLogic.ManipulationContainer; } 216set { _manipulationLogic.ManipulationContainer = value; } 293_manipulationLogic.ContainerLayoutUpdated += OnContainerLayoutUpdated; 298_manipulationLogic.ContainerLayoutUpdated -= OnContainerLayoutUpdated; 327_manipulationLogic.ReportFrame(_manipulators); 335return _manipulationLogic.IsManipulationActive; 352_manipulationLogic.RaiseBoundaryFeedback(unusedManipulation, deltaEventArgs.RequestedComplete); 353_manipulationLogic.PushEventsToDevice(); 358_manipulationLogic.Complete(/* withInertia = */ deltaEventArgs.RequestedInertia); 359_manipulationLogic.PushEventsToDevice(); 384_manipulationLogic.Complete(/* withInertia = */ false); 385_manipulationLogic.PushEventsToDevice(); 417_manipulationLogic.BeginInertia(inertiaEventArgs); 423_manipulationLogic.OnCompleted(); 492_manipulationLogic.SetManipulationParameters(parameter); 500if (_manipulationLogic != null) 502_manipulationLogic.Complete(withInertia); 503_manipulationLogic.PushEventsToDevice();