1 write to _manipulationLogic
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
32_manipulationLogic = new ManipulationLogic(this);
22 references to _manipulationLogic
PresentationCore (22)
System\Windows\Input\ManipulationDevice.cs (22)
188get { return _manipulationLogic.ManipulationMode; } 189set { _manipulationLogic.ManipulationMode = value; } 194get { return _manipulationLogic.ManipulationPivot; } 195set { _manipulationLogic.ManipulationPivot = value; } 200get { return _manipulationLogic.ManipulationContainer; } 201set { _manipulationLogic.ManipulationContainer = value; } 278_manipulationLogic.ContainerLayoutUpdated += OnContainerLayoutUpdated; 283_manipulationLogic.ContainerLayoutUpdated -= OnContainerLayoutUpdated; 312_manipulationLogic.ReportFrame(_manipulators); 320return _manipulationLogic.IsManipulationActive; 337_manipulationLogic.RaiseBoundaryFeedback(unusedManipulation, deltaEventArgs.RequestedComplete); 338_manipulationLogic.PushEventsToDevice(); 343_manipulationLogic.Complete(/* withInertia = */ deltaEventArgs.RequestedInertia); 344_manipulationLogic.PushEventsToDevice(); 369_manipulationLogic.Complete(/* withInertia = */ false); 370_manipulationLogic.PushEventsToDevice(); 402_manipulationLogic.BeginInertia(inertiaEventArgs); 408_manipulationLogic.OnCompleted(); 477_manipulationLogic.SetManipulationParameters(parameter); 485if (_manipulationLogic != null) 487_manipulationLogic.Complete(withInertia); 488_manipulationLogic.PushEventsToDevice();