1 write to B
PresentationCore (1)
MS\Internal\Ink\StrokeNodeOperations.cs (1)
234quad.B = endNode.Position + _vertices[i] * endNode.PressureFactor;
28 references to B
PresentationCore (28)
MS\Internal\Ink\EllipticalNodeOperations.cs (2)
180yield return new ContourSegment(quad.A, quad.B); 181yield return new ContourSegment(quad.B, quad.C, node.Position);
MS\Internal\Ink\StrokeNode.cs (19)
324abPoints.Add(quad.B); 357if (point == quad.B) 359abPoints.Add(quad.B); 443if (angleBetweenNodes == 0.0d || ((quad1.B == quad2.A) && (quad1.C == quad2.D))) 446abPoints.Add(quad1.B); 460if (quad1.B == quad2.A) 462abPoints.Add(quad1.B); 472Point intersection = GetIntersection(quad1.A, quad1.B, quad2.A, quad2.B); 578if (quad1.B == quad2.A) 580abPoints.Add(quad1.B); 592abPoints.Add(quad1.B); 623if (point == quad1.B) 660if (!node3Rect.Contains(quad1.B)) 662abPoints.Add(quad1.B); 667if (!node3Rect.Contains(quad1.B)) 669abPoints.Add(quad1.B); 678Point intersection = GetIntersection(quad1.A, quad1.B, quad2.A, quad2.B);
MS\Internal\Ink\StrokeNodeOperations.cs (5)
132yield return new ContourSegment(quad.A, quad.B); 137if (vertex == quad.B) 265((pressureDelta != 0) && Vector.Determinant(quad.B - quad.A, quad.D - quad.A) == 0)) // (1) 410while (((endNode.Position + _vertices[i] * pressureFactor) != quad.B) && (count != 0)) 1140while (!DoubleUtil.AreClose((endNode.Position + _vertices[i] * pressureFactor), quad.B) && (count != 0))
MS\Internal\Ink\StrokeRenderer.cs (2)
145connectingQuadPoints[abIndex++] = quad.B; 771pointBuffer3.Add(quad.B);