1 write to B
PresentationCore (1)
MS\Internal\Ink\StrokeNodeOperations.cs (1)
235quad.B = endNode.Position + _vertices[i] * endNode.PressureFactor;
28 references to B
PresentationCore (28)
MS\Internal\Ink\EllipticalNodeOperations.cs (2)
181yield return new ContourSegment(quad.A, quad.B); 182yield return new ContourSegment(quad.B, quad.C, node.Position);
MS\Internal\Ink\StrokeNode.cs (19)
325abPoints.Add(quad.B); 358if (point == quad.B) 360abPoints.Add(quad.B); 444if (angleBetweenNodes == 0.0d || ((quad1.B == quad2.A) && (quad1.C == quad2.D))) 447abPoints.Add(quad1.B); 461if (quad1.B == quad2.A) 463abPoints.Add(quad1.B); 473Point intersection = GetIntersection(quad1.A, quad1.B, quad2.A, quad2.B); 579if (quad1.B == quad2.A) 581abPoints.Add(quad1.B); 593abPoints.Add(quad1.B); 624if (point == quad1.B) 661if (!node3Rect.Contains(quad1.B)) 663abPoints.Add(quad1.B); 668if (!node3Rect.Contains(quad1.B)) 670abPoints.Add(quad1.B); 679Point intersection = GetIntersection(quad1.A, quad1.B, quad2.A, quad2.B);
MS\Internal\Ink\StrokeNodeOperations.cs (5)
133yield return new ContourSegment(quad.A, quad.B); 138if (vertex == quad.B) 266((pressureDelta != 0) && Vector.Determinant(quad.B - quad.A, quad.D - quad.A) == 0)) // (1) 411while (((endNode.Position + _vertices[i] * pressureFactor) != quad.B) && (count != 0)) 1141while (!DoubleUtil.AreClose((endNode.Position + _vertices[i] * pressureFactor), quad.B) && (count != 0))
MS\Internal\Ink\StrokeRenderer.cs (2)
146connectingQuadPoints[abIndex++] = quad.B; 772pointBuffer3.Add(quad.B);