Base:
method
UpdateResource
System.Windows.Media.Animation.Animatable.UpdateResource(System.Windows.Media.Composition.DUCE.Channel, System.Boolean)
1 reference to UpdateResource
PresentationCore (1)
System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
236
UpdateResource
(channel, true /* skip "on channel" check - we already know that we're on channel */ );