2 writes to _deadCharTextComposition
PresentationCore (2)
System\Windows\Input\TextCompositionManager.cs (2)
596_deadCharTextComposition = null; 642_deadCharTextComposition = new DeadCharTextComposition(_inputManager, (IInputElement)null, inputText , TextCompositionAutoComplete.Off, InputManager.Current.PrimaryKeyboardDevice);
16 references to _deadCharTextComposition
PresentationCore (16)
System\Windows\Input\TextCompositionManager.cs (16)
472&& (_deadCharTextComposition != null) 473&& (_deadCharTextComposition.Stage == TextCompositionStage.Started)) 591if ((textArgs.TextComposition == _deadCharTextComposition) && 592(_deadCharTextComposition.Composed)) 595DeadCharTextComposition comp = _deadCharTextComposition; 645_deadCharTextComposition.MakeSystem(); 649_deadCharTextComposition.MakeControl(); 652input.Handled = UnsafeStartComposition(_deadCharTextComposition); 656if (_deadCharTextComposition != null) 691if (_deadCharTextComposition != null) 693_deadCharTextComposition.ClearTexts(); 694_deadCharTextComposition.SetText(inputText); 695_deadCharTextComposition.Composed = true; 698_deadCharTextComposition.MakeSystem(); 702_deadCharTextComposition.MakeControl(); 705return UnsafeUpdateComposition(_deadCharTextComposition);