2 writes to _deadCharTextComposition
PresentationCore (2)
System\Windows\Input\TextCompositionManager.cs (2)
601
_deadCharTextComposition
= null;
647
_deadCharTextComposition
= new DeadCharTextComposition(_inputManager, (IInputElement)null, inputText , TextCompositionAutoComplete.Off, InputManager.Current.PrimaryKeyboardDevice);
16 references to _deadCharTextComposition
PresentationCore (16)
System\Windows\Input\TextCompositionManager.cs (16)
474
&& (
_deadCharTextComposition
!= null)
475
&& (
_deadCharTextComposition
.Stage == TextCompositionStage.Started))
596
if ((textArgs.TextComposition ==
_deadCharTextComposition
) &&
597
(
_deadCharTextComposition
.Composed))
600
DeadCharTextComposition comp =
_deadCharTextComposition
;
650
_deadCharTextComposition
.MakeSystem();
654
_deadCharTextComposition
.MakeControl();
657
input.Handled = UnsafeStartComposition(
_deadCharTextComposition
);
661
if (
_deadCharTextComposition
!= null)
696
if (
_deadCharTextComposition
!= null)
698
_deadCharTextComposition
.ClearTexts();
699
_deadCharTextComposition
.SetText(inputText);
700
_deadCharTextComposition
.Composed = true;
703
_deadCharTextComposition
.MakeSystem();
707
_deadCharTextComposition
.MakeControl();
710
return UnsafeUpdateComposition(
_deadCharTextComposition
);