2 writes to _deadCharTextComposition
PresentationCore (2)
System\Windows\Input\TextCompositionManager.cs (2)
601_deadCharTextComposition = null; 647_deadCharTextComposition = new DeadCharTextComposition(_inputManager, (IInputElement)null, inputText , TextCompositionAutoComplete.Off, InputManager.Current.PrimaryKeyboardDevice);
16 references to _deadCharTextComposition
PresentationCore (16)
System\Windows\Input\TextCompositionManager.cs (16)
474&& (_deadCharTextComposition != null) 475&& (_deadCharTextComposition.Stage == TextCompositionStage.Started)) 596if ((textArgs.TextComposition == _deadCharTextComposition) && 597(_deadCharTextComposition.Composed)) 600DeadCharTextComposition comp = _deadCharTextComposition; 650_deadCharTextComposition.MakeSystem(); 654_deadCharTextComposition.MakeControl(); 657input.Handled = UnsafeStartComposition(_deadCharTextComposition); 661if (_deadCharTextComposition != null) 696if (_deadCharTextComposition != null) 698_deadCharTextComposition.ClearTexts(); 699_deadCharTextComposition.SetText(inputText); 700_deadCharTextComposition.Composed = true; 703_deadCharTextComposition.MakeSystem(); 707_deadCharTextComposition.MakeControl(); 710return UnsafeUpdateComposition(_deadCharTextComposition);