2 writes to _deadCharTextComposition
PresentationCore (2)
System\Windows\Input\TextCompositionManager.cs (2)
592_deadCharTextComposition = null; 638_deadCharTextComposition = new DeadCharTextComposition(_inputManager, (IInputElement)null, inputText , TextCompositionAutoComplete.Off, InputManager.Current.PrimaryKeyboardDevice);
16 references to _deadCharTextComposition
PresentationCore (16)
System\Windows\Input\TextCompositionManager.cs (16)
462&& (_deadCharTextComposition != null) 463&& (_deadCharTextComposition.Stage == TextCompositionStage.Started)) 587if ((textArgs.TextComposition == _deadCharTextComposition) && 588(_deadCharTextComposition.Composed)) 591DeadCharTextComposition comp = _deadCharTextComposition; 641_deadCharTextComposition.MakeSystem(); 645_deadCharTextComposition.MakeControl(); 648input.Handled = UnsafeStartComposition(_deadCharTextComposition); 652if (_deadCharTextComposition != null) 687if (_deadCharTextComposition != null) 689_deadCharTextComposition.ClearTexts(); 690_deadCharTextComposition.SetText(inputText); 691_deadCharTextComposition.Composed = true; 694_deadCharTextComposition.MakeSystem(); 698_deadCharTextComposition.MakeControl(); 701return UnsafeUpdateComposition(_deadCharTextComposition);