2 writes to _generatedEvent
PresentationCore (2)
System\Windows\Input\ManipulationLogic.cs (2)
302
_generatedEvent
= e;
313
_generatedEvent
= null;
3 references to _generatedEvent
PresentationCore (3)
System\Windows\Input\ManipulationLogic.cs (3)
301
Debug.Assert(
_generatedEvent
== null, "There is already a generated event waiting to be pushed.");
310
if (
_generatedEvent
!= null)
312
InputEventArgs generatedEvent =
_generatedEvent
;