2 writes to _generatedEvent
PresentationCore (2)
System\Windows\Input\ManipulationLogic.cs (2)
303_generatedEvent = e; 314_generatedEvent = null;
3 references to _generatedEvent
PresentationCore (3)
System\Windows\Input\ManipulationLogic.cs (3)
302Debug.Assert(_generatedEvent == null, "There is already a generated event waiting to be pushed."); 311if (_generatedEvent != null) 313InputEventArgs generatedEvent = _generatedEvent;