2 writes to _generatedEvent
PresentationCore (2)
System\Windows\Input\ManipulationLogic.cs (2)
302_generatedEvent = e; 313_generatedEvent = null;
3 references to _generatedEvent
PresentationCore (3)
System\Windows\Input\ManipulationLogic.cs (3)
301Debug.Assert(_generatedEvent == null, "There is already a generated event waiting to be pushed."); 310if (_generatedEvent != null) 312InputEventArgs generatedEvent = _generatedEvent;