10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\SpecularMaterial.cs (10)
197Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 199if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 214data.Handle = _duceResource.GetHandle(channel); 228if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_SPECULARMATERIAL)) 239return _duceResource.GetHandle(channel); 243Debug.Assert(_duceResource.IsOnChannel(channel)); 245if (_duceResource.ReleaseOnChannel(channel)) 256return _duceResource.GetHandle(channel); 261return _duceResource.GetChannelCount(); 266return _duceResource.GetChannel(index);