1 write to Matrix
PresentationCore (1)
System\Windows\Media3D\MatrixTransform3D.cs (1)
41Matrix = matrix;
4 references to Matrix
PresentationCore (4)
System\Windows\Media3D\Generated\MatrixTransform3D.cs (1)
136data.matrix = CompositionResourceManager.Matrix3DToD3DMATRIX(Matrix);
System\Windows\Media3D\MatrixTransform3D.cs (3)
67return Matrix; 78return Matrix.IsAffine; 86matrix = matrix * Matrix;