1 write to Matrix
PresentationCore (1)
System\Windows\Media3D\MatrixTransform3D.cs (1)
42Matrix = matrix;
4 references to Matrix
PresentationCore (4)
System\Windows\Media3D\Generated\MatrixTransform3D.cs (1)
128data.matrix = CompositionResourceManager.Matrix3DToD3DMATRIX(Matrix);
System\Windows\Media3D\MatrixTransform3D.cs (3)
68return Matrix; 79return Matrix.IsAffine; 87matrix = matrix * Matrix;