10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\EmissiveMaterial.cs (10)
190Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 192if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 207data.Handle = _duceResource.GetHandle(channel); 221if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_EMISSIVEMATERIAL)) 232return _duceResource.GetHandle(channel); 238Debug.Assert(_duceResource.IsOnChannel(channel)); 240if (_duceResource.ReleaseOnChannel(channel)) 253return _duceResource.GetHandle(channel); 258return _duceResource.GetChannelCount(); 263return _duceResource.GetChannel(index);