10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\EmissiveMaterial.cs (10)
199Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 201if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 216data.Handle = _duceResource.GetHandle(channel); 229if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_EMISSIVEMATERIAL)) 240return _duceResource.GetHandle(channel); 244Debug.Assert(_duceResource.IsOnChannel(channel)); 246if (_duceResource.ReleaseOnChannel(channel)) 257return _duceResource.GetHandle(channel); 262return _duceResource.GetChannelCount(); 267return _duceResource.GetChannel(index);