10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\EmissiveMaterial.cs (10)
187Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 189if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 204data.Handle = _duceResource.GetHandle(channel); 218if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_EMISSIVEMATERIAL)) 229return _duceResource.GetHandle(channel); 235Debug.Assert(_duceResource.IsOnChannel(channel)); 237if (_duceResource.ReleaseOnChannel(channel)) 250return _duceResource.GetHandle(channel); 255return _duceResource.GetChannelCount(); 260return _duceResource.GetChannel(index);