1 write to _clusters
PresentationCore (1)
System\Windows\Media\GlyphsSerializer.cs (1)
36_clusters = glyphRun.ClusterMap;
9 references to _clusters
PresentationCore (9)
System\Windows\Media\GlyphsSerializer.cs (9)
37if (_clusters != null) 38_glyphClusterInitialOffset = _clusters[0]; 68if (_clusters != null) 76for (characterIndex = 0; characterIndex < _clusters.Count; ++characterIndex) 80glyphClusterStart = _clusters[characterIndex]; 86if (_clusters[characterIndex] != glyphClusterStart) 89Debug.Assert(_clusters[characterIndex] > glyphClusterStart); 90AddCluster(glyphClusterStart - _glyphClusterInitialOffset, _clusters[characterIndex] - _glyphClusterInitialOffset, charClusterStart, characterIndex); 93glyphClusterStart = _clusters[characterIndex];