5 writes to _areKeyTimesValid
PresentationCore (5)
System\Windows\Media\Animation\Generated\CharAnimationUsingKeyFrames.cs (5)
54_areKeyTimesValid = true; 106_areKeyTimesValid = false; 174_areKeyTimesValid = sourceAnimation._areKeyTimesValid; 611_areKeyTimesValid = true; 807_areKeyTimesValid = true;
7 references to _areKeyTimesValid
PresentationCore (7)
System\Windows\Media\Animation\Generated\CharAnimationUsingKeyFrames.cs (7)
93if (canFreeze & !_areKeyTimesValid) 174_areKeyTimesValid = sourceAnimation._areKeyTimesValid; 176if ( _areKeyTimesValid 337if (!_areKeyTimesValid) 542Debug.Assert(_areKeyTimesValid, "The key frames must be resolved and sorted before calling GetResolvedKeyFrameValue"); 549Debug.Assert(_areKeyTimesValid, "The key frames must be resolved and sorted before calling GetResolvedKeyFrame"); 599Debug.Assert(!_areKeyTimesValid, "KeyFrameCharAnimaton.ResolveKeyTimes() shouldn't be called if the key times are already valid.");