5 writes to _areKeyTimesValid
PresentationCore (5)
System\Windows\Media\Animation\Generated\Int64AnimationUsingKeyFrames.cs (5)
39
_areKeyTimesValid
= true;
91
_areKeyTimesValid
= false;
159
_areKeyTimesValid
= sourceAnimation._areKeyTimesValid;
688
_areKeyTimesValid
= true;
884
_areKeyTimesValid
= true;
7 references to _areKeyTimesValid
PresentationCore (7)
System\Windows\Media\Animation\Generated\Int64AnimationUsingKeyFrames.cs (7)
78
if (canFreeze & !
_areKeyTimesValid
)
159
_areKeyTimesValid = sourceAnimation.
_areKeyTimesValid
;
161
if (
_areKeyTimesValid
322
if (!
_areKeyTimesValid
)
619
Debug.Assert(
_areKeyTimesValid
, "The key frames must be resolved and sorted before calling GetResolvedKeyFrameValue");
626
Debug.Assert(
_areKeyTimesValid
, "The key frames must be resolved and sorted before calling GetResolvedKeyFrame");
676
Debug.Assert(!
_areKeyTimesValid
, "KeyFrameInt64Animaton.ResolveKeyTimes() shouldn't be called if the key times are already valid.");