5 writes to _areKeyTimesValid
PresentationCore (5)
System\Windows\Media\Animation\Generated\Int64AnimationUsingKeyFrames.cs (5)
39_areKeyTimesValid = true; 91_areKeyTimesValid = false; 159_areKeyTimesValid = sourceAnimation._areKeyTimesValid; 688_areKeyTimesValid = true; 884_areKeyTimesValid = true;
7 references to _areKeyTimesValid
PresentationCore (7)
System\Windows\Media\Animation\Generated\Int64AnimationUsingKeyFrames.cs (7)
78if (canFreeze & !_areKeyTimesValid) 159_areKeyTimesValid = sourceAnimation._areKeyTimesValid; 161if ( _areKeyTimesValid 322if (!_areKeyTimesValid) 619Debug.Assert(_areKeyTimesValid, "The key frames must be resolved and sorted before calling GetResolvedKeyFrameValue"); 626Debug.Assert(_areKeyTimesValid, "The key frames must be resolved and sorted before calling GetResolvedKeyFrame"); 676Debug.Assert(!_areKeyTimesValid, "KeyFrameInt64Animaton.ResolveKeyTimes() shouldn't be called if the key times are already valid.");