1 write to EndIndex
PresentationCore (1)
System\Windows\Media\Animation\Generated\Vector3DAnimationUsingKeyFrames.cs (1)
822block.EndIndex = index;
3 references to EndIndex
PresentationCore (3)
System\Windows\Media\Animation\Generated\Vector3DAnimationUsingKeyFrames.cs (3)
855Int64 segmentCount = (block.EndIndex - block.BeginIndex) + 1; 856TimeSpan uniformTimeStep = TimeSpan.FromTicks((_sortedResolvedKeyFrames[block.EndIndex]._resolvedKeyTime - blockBeginTime).Ticks / segmentCount); 861while (index < block.EndIndex)