1 write to EndIndex
PresentationCore (1)
System\Windows\Media\Animation\Generated\Vector3DAnimationUsingKeyFrames.cs (1)
822
block.
EndIndex
= index;
3 references to EndIndex
PresentationCore (3)
System\Windows\Media\Animation\Generated\Vector3DAnimationUsingKeyFrames.cs (3)
855
Int64 segmentCount = (block.
EndIndex
- block.BeginIndex) + 1;
856
TimeSpan uniformTimeStep = TimeSpan.FromTicks((_sortedResolvedKeyFrames[block.
EndIndex
]._resolvedKeyTime - blockBeginTime).Ticks / segmentCount);
861
while (index < block.
EndIndex
)