5 writes to _areKeyTimesValid
PresentationCore (5)
System\Windows\Media\Animation\Generated\StringAnimationUsingKeyFrames.cs (5)
38_areKeyTimesValid = true; 90_areKeyTimesValid = false; 158_areKeyTimesValid = sourceAnimation._areKeyTimesValid; 595_areKeyTimesValid = true; 791_areKeyTimesValid = true;
7 references to _areKeyTimesValid
PresentationCore (7)
System\Windows\Media\Animation\Generated\StringAnimationUsingKeyFrames.cs (7)
77if (canFreeze & !_areKeyTimesValid) 158_areKeyTimesValid = sourceAnimation._areKeyTimesValid; 160if ( _areKeyTimesValid 321if (!_areKeyTimesValid) 526Debug.Assert(_areKeyTimesValid, "The key frames must be resolved and sorted before calling GetResolvedKeyFrameValue"); 533Debug.Assert(_areKeyTimesValid, "The key frames must be resolved and sorted before calling GetResolvedKeyFrame"); 583Debug.Assert(!_areKeyTimesValid, "KeyFrameStringAnimaton.ResolveKeyTimes() shouldn't be called if the key times are already valid.");