3 writes to _y
PresentationCore (3)
System\Windows\Media3D\Generated\Point3D.cs (1)
227
_y
= value;
System\Windows\Media3D\Point3D.cs (2)
44
_y
= y;
68
_y
+= offsetY;
23 references to _y
PresentationCore (23)
System\Windows\Media3D\Generated\Point3D.cs (2)
222
return
_y
;
347
_y
,
System\Windows\Media3D\Point3D.cs (10)
81
point.
_y
+ vector._y,
94
point.
_y
+ vector._y,
107
point.
_y
- vector._y,
120
point.
_y
- vector._y,
133
point1.
_y
- point2.
_y
,
158
result._y = p1.
_y
- p2.
_y
;
191
return new Vector3D(point._x, point.
_y
, point._z);
201
return new Point4D(point._x, point.
_y
, point._z, 1.0);
System\Windows\Media3D\Rect3D.cs (7)
56
_y = location.
_y
;
98
_y = Math.Min(point1.
_y
, point2.
_y
);
101
_sizeY = Math.Max(point1.
_y
, point2.
_y
) - _y;
168
_y = value.
_y
;
358
return Contains(point._x, point.
_y
, point._z);
System\Windows\Media3D\Vector3D.cs (4)
263
vector._y + point.
_y
,
276
vector._y + point.
_y
,
289
vector._y - point.
_y
,
302
vector._y - point.
_y
,