3 writes to _y
PresentationCore (3)
System\Windows\Media3D\Generated\Point3D.cs (1)
206
_y
= value;
System\Windows\Media3D\Point3D.cs (2)
39
_y
= y;
63
_y
+= offsetY;
23 references to _y
PresentationCore (23)
System\Windows\Media3D\Generated\Point3D.cs (2)
201
return
_y
;
326
_y
,
System\Windows\Media3D\Point3D.cs (10)
76
point.
_y
+ vector._y,
89
point.
_y
+ vector._y,
102
point.
_y
- vector._y,
115
point.
_y
- vector._y,
128
point1.
_y
- point2.
_y
,
153
result._y = p1.
_y
- p2.
_y
;
186
return new Vector3D(point._x, point.
_y
, point._z);
196
return new Point4D(point._x, point.
_y
, point._z, 1.0);
System\Windows\Media3D\Rect3D.cs (7)
36
_y = location.
_y
;
78
_y = Math.Min(point1.
_y
, point2.
_y
);
81
_sizeY = Math.Max(point1.
_y
, point2.
_y
) - _y;
148
_y = value.
_y
;
338
return Contains(point._x, point.
_y
, point._z);
System\Windows\Media3D\Vector3D.cs (4)
259
vector._y + point.
_y
,
272
vector._y + point.
_y
,
285
vector._y - point.
_y
,
298
vector._y - point.
_y
,