20 references to Radius
PresentationCore (20)
MS\Internal\Ink\StrokeNodeOperations.cs (20)
591? HitTestQuadCircle(quad, hitSegment.Begin + hitSegment.Radius, hitSegment.Radius) 600? (WhereIsVectorAboutArc(endNode.Position - hitSegment.Begin - hitSegment.Radius, 601-hitSegment.Radius, hitSegment.Vector - hitSegment.Radius) != HitResult.Hit) 952Vector hitCenter = hitSegment.Begin + hitSegment.Radius - position; 953Vector hitRadius = hitSegment.Radius; 968position - hitSegment.Begin - hitSegment.Radius, 969-hitSegment.Radius, hitSegment.Vector - hitSegment.Radius) == HitResult.Hit)) 1040hitBegin = hitSegment.Begin + hitSegment.Radius - beginNode.Position; 1041hitEnd = hitSegment.Radius; 1057? (WhereIsVectorAboutArc(-hitBegin, -hitSegment.Radius, hitSegment.Vector - hitSegment.Radius) != HitResult.Hit) 1158? (WhereIsVectorAboutArc(-hitBegin, -hitSegment.Radius, hitSegment.Vector - hitSegment.Radius) != HitResult.Hit) 1207hitBegin = hitSegment.Begin - position + hitSegment.Radius; 1208hitEnd = hitSegment.Radius; 1275(hitSegment.Begin + hitSegment.Radius - beginNode.Position) / beginNode.PressureFactor, 1276hitSegment.Radius / beginNode.PressureFactor)