1 write to C
PresentationCore (1)
MS\Internal\Ink\StrokeNodeOperations.cs (1)
252quad.C = endNode.Position + _vertices[i] * endNode.PressureFactor;
30 references to C
PresentationCore (30)
MS\Internal\Ink\EllipticalNodeOperations.cs (2)
181yield return new ContourSegment(quad.B, quad.C, node.Position); 182yield return new ContourSegment(quad.C, quad.D);
MS\Internal\Ink\StrokeNode.cs (19)
327abPoints.Add(quad.C); 384if (point == quad.C) 399dcPoints.Add(quad.C); 443if (angleBetweenNodes == 0.0d || ((quad1.B == quad2.A) && (quad1.C == quad2.D))) 447dcPoints.Add(quad1.C); 504if (quad1.C == quad2.D) 506dcPoints.Add(quad1.C); 517dcPoints.Add(quad1.C); 534if (quad1.C == quad2.D) 536dcPoints.Add(quad1.C); 546Point intersection = GetIntersection(quad1.D, quad1.C, quad2.D, quad2.C); 627if (point == quad1.C) 705if (!node3Rect.Contains(quad1.C)) 707dcPoints.Add(quad1.C); 712if (!node3Rect.Contains(quad1.C)) 714dcPoints.Add(quad1.C); 723Point intersection = GetIntersection(quad1.D, quad1.C, quad2.D, quad2.C);
MS\Internal\Ink\StrokeNodeOperations.cs (7)
139for (int j = 0; (j < count) && (vertex != quad.C); j++) 150yield return new ContourSegment(quad.C, quad.D); 336hitBegin, hitEnd, quad.C - beginNode.Position, quad.D - beginNode.Position); 373Point end = (node == 0) ? quad.A : quad.C; 1043hitBegin, hitEnd, quad.C - beginNode.Position, quad.D - beginNode.Position); 1050hitBegin, hitEnd, quad.C - beginNode.Position, quad.D - beginNode.Position); 1090Point end = (k == 0) ? quad.A : quad.C;
MS\Internal\Ink\StrokeRenderer.cs (2)
147connectingQuadPoints.Add(quad.C); 772pointBuffer3.Add(quad.C);