1 write to _currentManipulators
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
529
_currentManipulators
= temp;
5 references to _currentManipulators
PresentationCore (5)
System\Windows\Input\ManipulationLogic.cs (5)
407
_currentManipulators
.Clear();
528
_removedManipulators =
_currentManipulators
;
561
_currentManipulators
[id] = new Manipulator2D(id, (float)position.X, (float)position.Y);
692
get { return (
_currentManipulators
.Count > 0) ?
_currentManipulators
.Values : null; }