1 write to _currentManipulators
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
526_currentManipulators = temp;
5 references to _currentManipulators
PresentationCore (5)
System\Windows\Input\ManipulationLogic.cs (5)
402_currentManipulators.Clear(); 525_removedManipulators = _currentManipulators; 558_currentManipulators[id] = new Manipulator2D(id, (float)position.X, (float)position.Y); 689get { return (_currentManipulators.Count > 0) ? _currentManipulators.Values : null; }