10 writes to _z
PresentationCore (10)
System\Windows\Media3D\Rect3D.cs (10)
57
_z
= location._z;
84
_z
= z;
99
_z
= Math.Min(point1._z, point2._z);
169
_z
= value._z;
336
_z
= value;
447
_z
= z;
484
_z
= z;
547
_z
+= offsetZ;
620
empty.
_z
= Double.PositiveInfinity;
656
infinite.
_z
= -float.MaxValue;
22 references to _z
PresentationCore (22)
System\Windows\Media3D\Generated\Rect3D.cs (1)
342
_z
,
System\Windows\Media3D\Rect3D.cs (21)
102
_sizeZ = Math.Max(point1._z, point2._z) -
_z
;
158
return new Point3D(_x, _y,
_z
);
327
return
_z
;
396
_z
<= rect.
_z
&&
399
_z
+_sizeZ >= rect.
_z
+rect._sizeZ);
421
(rect.
_z
<= (
_z
+ _sizeZ)) &&
422
((rect.
_z
+ rect._sizeZ) >=
_z
);
440
double z = Math.Max(
_z
, rect.
_z
);
443
_sizeZ = Math.Min(
_z
+ _sizeZ, rect.
_z
+ rect._sizeZ) - z;
478
double z = Math.Min(
_z
, rect.
_z
);
481
_sizeZ = Math.Max(
_z
+ _sizeZ, rect.
_z
+ rect._sizeZ) - z;
612
(z >=
_z
) && (z <=
_z
+ _sizeZ));