1 instantiation of ManipulationDevice
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
86
device = new
ManipulationDevice
(element);
48 references to ManipulationDevice
PresentationCore (48)
System\Windows\Input\Manipulation.cs (27)
19
internal static readonly RoutedEvent ManipulationStartingEvent = EventManager.RegisterRoutedEvent("ManipulationStarting", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationStartingEventArgs>), typeof(
ManipulationDevice
));
20
internal static readonly RoutedEvent ManipulationStartedEvent = EventManager.RegisterRoutedEvent("ManipulationStarted", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationStartedEventArgs>), typeof(
ManipulationDevice
));
21
internal static readonly RoutedEvent ManipulationDeltaEvent = EventManager.RegisterRoutedEvent("ManipulationDelta", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationDeltaEventArgs>), typeof(
ManipulationDevice
));
22
internal static readonly RoutedEvent ManipulationInertiaStartingEvent = EventManager.RegisterRoutedEvent("ManipulationInertiaStarting", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationInertiaStartingEventArgs>), typeof(
ManipulationDevice
));
23
internal static readonly RoutedEvent ManipulationBoundaryFeedbackEvent = EventManager.RegisterRoutedEvent("ManipulationBoundaryFeedback", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationBoundaryFeedbackEventArgs>), typeof(
ManipulationDevice
));
24
internal static readonly RoutedEvent ManipulationCompletedEvent = EventManager.RegisterRoutedEvent("ManipulationCompleted", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationCompletedEventArgs>), typeof(
ManipulationDevice
));
38
private static
ManipulationDevice
GetActiveManipulationDevice(UIElement element)
42
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
60
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
79
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
98
ManipulationDevice
device = GetActiveManipulationDevice(element);
118
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
139
ManipulationDevice
device = GetActiveManipulationDevice(element);
160
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
178
ManipulationDevice
device = GetActiveManipulationDevice(element);
198
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
222
ManipulationDevice
device =
ManipulationDevice
.AddManipulationDevice(element);
245
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
266
ManipulationDevice
device = GetActiveManipulationDevice(element);
System\Windows\Input\ManipulationBoundaryFeedbackEventArgs.cs (2)
18
ManipulationDevice
manipulationDevice,
86
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationCompletedEventArgs.cs (2)
18
ManipulationDevice
manipulationDevice,
136
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationDeltaEventArgs.cs (2)
18
ManipulationDevice
manipulationDevice,
210
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationDevice.cs (7)
72
internal static
ManipulationDevice
AddManipulationDevice(UIElement element)
78
ManipulationDevice
device = GetManipulationDevice(element);
83
_manipulationDevices = new Dictionary<UIElement,
ManipulationDevice
>(2);
101
internal static
ManipulationDevice
GetManipulationDevice(UIElement element)
107
ManipulationDevice
device;
245
ManipulationDevice
device = _manipulationDevices[element];
517
private static Dictionary<UIElement,
ManipulationDevice
> _manipulationDevices;
System\Windows\Input\ManipulationInertiaStartingEventArgs.cs (2)
21
ManipulationDevice
manipulationDevice,
181
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationLogic.cs (2)
23
internal ManipulationLogic(
ManipulationDevice
manipulationDevice)
698
private
ManipulationDevice
_manipulationDevice;
System\Windows\Input\ManipulationStartedEventArgs.cs (2)
18
ManipulationDevice
manipulationDevice,
114
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationStartingEventArgs.cs (2)
16
ManipulationDevice
manipulationDevice,
98
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();