1 instantiation of ManipulationDevice
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
87
device = new
ManipulationDevice
(element);
48 references to ManipulationDevice
PresentationCore (48)
System\Windows\Input\Manipulation.cs (27)
20
internal static readonly RoutedEvent ManipulationStartingEvent = EventManager.RegisterRoutedEvent("ManipulationStarting", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationStartingEventArgs>), typeof(
ManipulationDevice
));
21
internal static readonly RoutedEvent ManipulationStartedEvent = EventManager.RegisterRoutedEvent("ManipulationStarted", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationStartedEventArgs>), typeof(
ManipulationDevice
));
22
internal static readonly RoutedEvent ManipulationDeltaEvent = EventManager.RegisterRoutedEvent("ManipulationDelta", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationDeltaEventArgs>), typeof(
ManipulationDevice
));
23
internal static readonly RoutedEvent ManipulationInertiaStartingEvent = EventManager.RegisterRoutedEvent("ManipulationInertiaStarting", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationInertiaStartingEventArgs>), typeof(
ManipulationDevice
));
24
internal static readonly RoutedEvent ManipulationBoundaryFeedbackEvent = EventManager.RegisterRoutedEvent("ManipulationBoundaryFeedback", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationBoundaryFeedbackEventArgs>), typeof(
ManipulationDevice
));
25
internal static readonly RoutedEvent ManipulationCompletedEvent = EventManager.RegisterRoutedEvent("ManipulationCompleted", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationCompletedEventArgs>), typeof(
ManipulationDevice
));
39
private static
ManipulationDevice
GetActiveManipulationDevice(UIElement element)
43
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
61
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
80
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
99
ManipulationDevice
device = GetActiveManipulationDevice(element);
119
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
140
ManipulationDevice
device = GetActiveManipulationDevice(element);
161
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
179
ManipulationDevice
device = GetActiveManipulationDevice(element);
199
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
223
ManipulationDevice
device =
ManipulationDevice
.AddManipulationDevice(element);
246
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
267
ManipulationDevice
device = GetActiveManipulationDevice(element);
System\Windows\Input\ManipulationBoundaryFeedbackEventArgs.cs (2)
19
ManipulationDevice
manipulationDevice,
87
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationCompletedEventArgs.cs (2)
19
ManipulationDevice
manipulationDevice,
137
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationDeltaEventArgs.cs (2)
19
ManipulationDevice
manipulationDevice,
211
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationDevice.cs (7)
73
internal static
ManipulationDevice
AddManipulationDevice(UIElement element)
79
ManipulationDevice
device = GetManipulationDevice(element);
84
_manipulationDevices = new Dictionary<UIElement,
ManipulationDevice
>(2);
102
internal static
ManipulationDevice
GetManipulationDevice(UIElement element)
108
ManipulationDevice
device;
246
ManipulationDevice
device = _manipulationDevices[element];
518
private static Dictionary<UIElement,
ManipulationDevice
> _manipulationDevices;
System\Windows\Input\ManipulationInertiaStartingEventArgs.cs (2)
22
ManipulationDevice
manipulationDevice,
182
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationLogic.cs (2)
24
internal ManipulationLogic(
ManipulationDevice
manipulationDevice)
699
private
ManipulationDevice
_manipulationDevice;
System\Windows\Input\ManipulationStartedEventArgs.cs (2)
19
ManipulationDevice
manipulationDevice,
115
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationStartingEventArgs.cs (2)
17
ManipulationDevice
manipulationDevice,
99
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();