1 instantiation of ManipulationDevice
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
96
device = new
ManipulationDevice
(element);
48 references to ManipulationDevice
PresentationCore (48)
System\Windows\Input\Manipulation.cs (27)
23
internal static readonly RoutedEvent ManipulationStartingEvent = EventManager.RegisterRoutedEvent("ManipulationStarting", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationStartingEventArgs>), typeof(
ManipulationDevice
));
24
internal static readonly RoutedEvent ManipulationStartedEvent = EventManager.RegisterRoutedEvent("ManipulationStarted", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationStartedEventArgs>), typeof(
ManipulationDevice
));
25
internal static readonly RoutedEvent ManipulationDeltaEvent = EventManager.RegisterRoutedEvent("ManipulationDelta", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationDeltaEventArgs>), typeof(
ManipulationDevice
));
26
internal static readonly RoutedEvent ManipulationInertiaStartingEvent = EventManager.RegisterRoutedEvent("ManipulationInertiaStarting", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationInertiaStartingEventArgs>), typeof(
ManipulationDevice
));
27
internal static readonly RoutedEvent ManipulationBoundaryFeedbackEvent = EventManager.RegisterRoutedEvent("ManipulationBoundaryFeedback", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationBoundaryFeedbackEventArgs>), typeof(
ManipulationDevice
));
28
internal static readonly RoutedEvent ManipulationCompletedEvent = EventManager.RegisterRoutedEvent("ManipulationCompleted", RoutingStrategy.Bubble, typeof(EventHandler<ManipulationCompletedEventArgs>), typeof(
ManipulationDevice
));
42
private static
ManipulationDevice
GetActiveManipulationDevice(UIElement element)
46
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
64
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
86
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
105
ManipulationDevice
device = GetActiveManipulationDevice(element);
125
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
146
ManipulationDevice
device = GetActiveManipulationDevice(element);
167
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
185
ManipulationDevice
device = GetActiveManipulationDevice(element);
205
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
229
ManipulationDevice
device =
ManipulationDevice
.AddManipulationDevice(element);
252
ManipulationDevice
device =
ManipulationDevice
.GetManipulationDevice(element);
273
ManipulationDevice
device = GetActiveManipulationDevice(element);
System\Windows\Input\ManipulationBoundaryFeedbackEventArgs.cs (2)
26
ManipulationDevice
manipulationDevice,
94
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationCompletedEventArgs.cs (2)
26
ManipulationDevice
manipulationDevice,
144
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationDeltaEventArgs.cs (2)
26
ManipulationDevice
manipulationDevice,
218
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationDevice.cs (7)
82
internal static
ManipulationDevice
AddManipulationDevice(UIElement element)
88
ManipulationDevice
device = GetManipulationDevice(element);
93
_manipulationDevices = new Dictionary<UIElement,
ManipulationDevice
>(2);
111
internal static
ManipulationDevice
GetManipulationDevice(UIElement element)
117
ManipulationDevice
device;
261
ManipulationDevice
device = _manipulationDevices[element];
533
private static Dictionary<UIElement,
ManipulationDevice
> _manipulationDevices;
System\Windows\Input\ManipulationInertiaStartingEventArgs.cs (2)
29
ManipulationDevice
manipulationDevice,
189
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationLogic.cs (2)
31
internal ManipulationLogic(
ManipulationDevice
manipulationDevice)
705
private
ManipulationDevice
_manipulationDevice;
System\Windows\Input\ManipulationStartedEventArgs.cs (2)
26
ManipulationDevice
manipulationDevice,
122
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();
System\Windows\Input\ManipulationStartingEventArgs.cs (2)
23
ManipulationDevice
manipulationDevice,
105
_manipulators = ((
ManipulationDevice
)Device).GetManipulatorsReadOnly();