2 writes to _initialVelocity
PresentationCore (2)
System\Windows\Input\InertiaTranslationBehavior.cs (2)
32_initialVelocity = initialVelocity; 44_initialVelocity = value;
3 references to _initialVelocity
PresentationCore (3)
System\Windows\Input\InertiaTranslationBehavior.cs (3)
40get { return _initialVelocity; } 100behavior2D.InitialVelocityX = (float)behavior._initialVelocity.X; 101behavior2D.InitialVelocityY = (float)behavior._initialVelocity.Y;