2 writes to _initialVelocity
PresentationCore (2)
System\Windows\Input\InertiaTranslationBehavior.cs (2)
32
_initialVelocity
= initialVelocity;
44
_initialVelocity
= value;
3 references to _initialVelocity
PresentationCore (3)
System\Windows\Input\InertiaTranslationBehavior.cs (3)
40
get { return
_initialVelocity
; }
100
behavior2D.InitialVelocityX = (float)behavior.
_initialVelocity
.X;
101
behavior2D.InitialVelocityY = (float)behavior.
_initialVelocity
.Y;