2 writes to _initialVelocity
PresentationCore (2)
System\Windows\Input\InertiaTranslationBehavior.cs (2)
28_initialVelocity = initialVelocity; 40_initialVelocity = value;
3 references to _initialVelocity
PresentationCore (3)
System\Windows\Input\InertiaTranslationBehavior.cs (3)
36get { return _initialVelocity; } 96behavior2D.InitialVelocityX = (float)behavior._initialVelocity.X; 97behavior2D.InitialVelocityY = (float)behavior._initialVelocity.Y;