1 write to _displayDevicesAvailable
PresentationCore (1)
System\Windows\InterOp\HwndTarget.cs (1)
953_displayDevicesAvailable = (wparam.ToInt32() != 0);
3 references to _displayDevicesAvailable
PresentationCore (3)
System\Windows\InterOp\HwndTarget.cs (3)
954if (_displayDevicesAvailable && _wasWmPaintProcessingDeferred) 991bool displayDevicesAvailable = _displayDevicesAvailable || MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable; 1048if (_displayDevicesAvailable || MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable)