1 write to _displayDevicesAvailable
PresentationCore (1)
System\Windows\InterOp\HwndTarget.cs (1)
969_displayDevicesAvailable = (wparam.ToInt32() != 0);
5 references to _displayDevicesAvailable
PresentationCore (5)
System\Windows\InterOp\HwndTarget.cs (5)
177/// Instead of initializing it this way directly, we instead initialize <see cref="_displayDevicesAvailable"/> 190/// <see cref="_displayDevicesAvailable"/> being false. 970if (_displayDevicesAvailable && _wasWmPaintProcessingDeferred) 1007bool displayDevicesAvailable = _displayDevicesAvailable || MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable; 1064if (_displayDevicesAvailable || MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable)