1 write to _displayDevicesAvailable
PresentationCore (1)
System\Windows\InterOp\HwndTarget.cs (1)
956_displayDevicesAvailable = (wparam.ToInt32() != 0);
5 references to _displayDevicesAvailable
PresentationCore (5)
System\Windows\InterOp\HwndTarget.cs (5)
164/// Instead of initializing it this way directly, we instead initialize <see cref="_displayDevicesAvailable"/> 177/// <see cref="_displayDevicesAvailable"/> being false. 957if (_displayDevicesAvailable && _wasWmPaintProcessingDeferred) 994bool displayDevicesAvailable = _displayDevicesAvailable || MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable; 1051if (_displayDevicesAvailable || MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable)