1 write to _displayDevicesAvailable
PresentationCore (1)
System\Windows\InterOp\HwndTarget.cs (1)
953
_displayDevicesAvailable
= (wparam.ToInt32() != 0);
5 references to _displayDevicesAvailable
PresentationCore (5)
System\Windows\InterOp\HwndTarget.cs (5)
161
/// Instead of initializing it this way directly, we instead initialize <see cref="
_displayDevicesAvailable
"/>
174
/// <see cref="
_displayDevicesAvailable
"/> being false.
954
if (
_displayDevicesAvailable
&& _wasWmPaintProcessingDeferred)
991
bool displayDevicesAvailable =
_displayDevicesAvailable
|| MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable;
1048
if (
_displayDevicesAvailable
|| MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable)