1 write to _displayDevicesAvailable
PresentationCore (1)
System\Windows\InterOp\HwndTarget.cs (1)
953
_displayDevicesAvailable
= (wparam.ToInt32() != 0);
3 references to _displayDevicesAvailable
PresentationCore (3)
System\Windows\InterOp\HwndTarget.cs (3)
954
if (
_displayDevicesAvailable
&& _wasWmPaintProcessingDeferred)
991
bool displayDevicesAvailable =
_displayDevicesAvailable
|| MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable;
1048
if (
_displayDevicesAvailable
|| MediaContext.ShouldRenderEvenWhenNoDisplayDevicesAreAvailable)