10 writes to _x
PresentationCore (10)
System\Windows\Media3D\Rect3D.cs (10)
35
_x
= location._x;
62
_x
= x;
77
_x
= Math.Min(point1._x, point2._x);
147
_x
= value._x;
276
_x
= value;
425
_x
= x;
462
_x
= x;
525
_x
+= offsetX;
599
_x
= Double.PositiveInfinity,
637
_x
= -float.MaxValue,
22 references to _x
PresentationCore (22)
System\Windows\Media3D\Generated\Rect3D.cs (1)
319
_x
,
System\Windows\Media3D\Rect3D.cs (21)
80
_sizeX = Math.Max(point1._x, point2._x) -
_x
;
138
return new Point3D(
_x
, _y, _z);
267
return
_x
;
374
return (
_x
<= rect.
_x
&&
377
_x
+_sizeX >= rect.
_x
+rect._sizeX &&
397
return (rect.
_x
<= (
_x
+ _sizeX)) &&
398
((rect.
_x
+ rect._sizeX) >=
_x
) &&
418
double x = Math.Max(
_x
, rect.
_x
);
421
_sizeX = Math.Min(
_x
+ _sizeX, rect.
_x
+ rect._sizeX) - x;
456
double x = Math.Min(
_x
, rect.
_x
);
459
_sizeX = Math.Max(
_x
+ _sizeX, rect.
_x
+ rect._sizeX) - x;
590
return ((x >=
_x
) && (x <=
_x
+ _sizeX) &&