10 writes to _x
PresentationCore (10)
System\Windows\Media3D\Rect3D.cs (10)
34
_x
= location._x;
61
_x
= x;
76
_x
= Math.Min(point1._x, point2._x);
146
_x
= value._x;
275
_x
= value;
424
_x
= x;
461
_x
= x;
524
_x
+= offsetX;
598
_x
= Double.PositiveInfinity,
636
_x
= -float.MaxValue,
22 references to _x
PresentationCore (22)
System\Windows\Media3D\Generated\Rect3D.cs (1)
328
_x
,
System\Windows\Media3D\Rect3D.cs (21)
79
_sizeX = Math.Max(point1._x, point2._x) -
_x
;
137
return new Point3D(
_x
, _y, _z);
266
return
_x
;
373
return (
_x
<= rect.
_x
&&
376
_x
+_sizeX >= rect.
_x
+rect._sizeX &&
396
return (rect.
_x
<= (
_x
+ _sizeX)) &&
397
((rect.
_x
+ rect._sizeX) >=
_x
) &&
417
double x = Math.Max(
_x
, rect.
_x
);
420
_sizeX = Math.Min(
_x
+ _sizeX, rect.
_x
+ rect._sizeX) - x;
455
double x = Math.Min(
_x
, rect.
_x
);
458
_sizeX = Math.Max(
_x
+ _sizeX, rect.
_x
+ rect._sizeX) - x;
589
return ((x >=
_x
) && (x <=
_x
+ _sizeX) &&