10 writes to _x
PresentationCore (10)
System\Windows\Media3D\Rect3D.cs (10)
55
_x
= location._x;
82
_x
= x;
97
_x
= Math.Min(point1._x, point2._x);
167
_x
= value._x;
296
_x
= value;
445
_x
= x;
482
_x
= x;
545
_x
+= offsetX;
618
empty.
_x
= Double.PositiveInfinity;
654
infinite.
_x
= -float.MaxValue;
22 references to _x
PresentationCore (22)
System\Windows\Media3D\Generated\Rect3D.cs (1)
340
_x
,
System\Windows\Media3D\Rect3D.cs (21)
100
_sizeX = Math.Max(point1._x, point2._x) -
_x
;
158
return new Point3D(
_x
, _y, _z);
287
return
_x
;
394
return (
_x
<= rect.
_x
&&
397
_x
+_sizeX >= rect.
_x
+rect._sizeX &&
417
return (rect.
_x
<= (
_x
+ _sizeX)) &&
418
((rect.
_x
+ rect._sizeX) >=
_x
) &&
438
double x = Math.Max(
_x
, rect.
_x
);
441
_sizeX = Math.Min(
_x
+ _sizeX, rect.
_x
+ rect._sizeX) - x;
476
double x = Math.Min(
_x
, rect.
_x
);
479
_sizeX = Math.Max(
_x
+ _sizeX, rect.
_x
+ rect._sizeX) - x;
610
return ((x >=
_x
) && (x <=
_x
+ _sizeX) &&