10 writes to _x
PresentationCore (10)
System\Windows\Media3D\Rect3D.cs (10)
34_x = location._x; 61_x = x; 76_x = Math.Min(point1._x, point2._x); 146_x = value._x; 275_x = value; 424_x = x; 461_x = x; 524_x += offsetX; 598_x = Double.PositiveInfinity, 636_x = -float.MaxValue,
22 references to _x
PresentationCore (22)
System\Windows\Media3D\Generated\Rect3D.cs (1)
328_x,
System\Windows\Media3D\Rect3D.cs (21)
79_sizeX = Math.Max(point1._x, point2._x) - _x; 137return new Point3D(_x, _y, _z); 266return _x; 373return (_x <= rect._x && 376_x+_sizeX >= rect._x+rect._sizeX && 396return (rect._x <= (_x + _sizeX)) && 397((rect._x + rect._sizeX) >= _x) && 417double x = Math.Max(_x, rect._x); 420_sizeX = Math.Min(_x + _sizeX, rect._x + rect._sizeX) - x; 455double x = Math.Min(_x, rect._x); 458_sizeX = Math.Max(_x + _sizeX, rect._x + rect._sizeX) - x; 589return ((x >= _x) && (x <= _x + _sizeX) &&