1 write to ManipulationMode
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
189
set { _manipulationLogic.
ManipulationMode
= value; }
1 reference to ManipulationMode
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
188
get { return _manipulationLogic.
ManipulationMode
; }