1 write to ManipulationMode
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
195set { _manipulationLogic.ManipulationMode = value; }
1 reference to ManipulationMode
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
194get { return _manipulationLogic.ManipulationMode; }