1 write to ManipulationMode
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
204
set { _manipulationLogic.
ManipulationMode
= value; }
1 reference to ManipulationMode
PresentationCore (1)
System\Windows\Input\ManipulationDevice.cs (1)
203
get { return _manipulationLogic.
ManipulationMode
; }