10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\AmbientLight.cs (10)
121
Debug.Assert(!skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel));
123
if (skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel))
151
data.Handle =
_duceResource
.GetHandle(channel);
168
if (
_duceResource
.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_AMBIENTLIGHT))
179
return
_duceResource
.GetHandle(channel);
183
Debug.Assert(
_duceResource
.IsOnChannel(channel));
185
if (
_duceResource
.ReleaseOnChannel(channel))
196
return
_duceResource
.GetHandle(channel);
201
return
_duceResource
.GetChannelCount();
206
return
_duceResource
.GetChannel(index);