10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\AmbientLight.cs (10)
108Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 110if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 138data.Handle = _duceResource.GetHandle(channel); 156if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_AMBIENTLIGHT)) 167return _duceResource.GetHandle(channel); 173Debug.Assert(_duceResource.IsOnChannel(channel)); 175if (_duceResource.ReleaseOnChannel(channel)) 188return _duceResource.GetHandle(channel); 193return _duceResource.GetChannelCount(); 198return _duceResource.GetChannel(index);