10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\AmbientLight.cs (10)
97Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 99if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 127data.Handle = _duceResource.GetHandle(channel); 144if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_AMBIENTLIGHT)) 155return _duceResource.GetHandle(channel); 159Debug.Assert(_duceResource.IsOnChannel(channel)); 161if (_duceResource.ReleaseOnChannel(channel)) 172return _duceResource.GetHandle(channel); 177return _duceResource.GetChannelCount(); 182return _duceResource.GetChannel(index);