10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\AmbientLight.cs (10)
121Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 123if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 151data.Handle = _duceResource.GetHandle(channel); 168if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_AMBIENTLIGHT)) 179return _duceResource.GetHandle(channel); 183Debug.Assert(_duceResource.IsOnChannel(channel)); 185if (_duceResource.ReleaseOnChannel(channel)) 196return _duceResource.GetHandle(channel); 201return _duceResource.GetChannelCount(); 206return _duceResource.GetChannel(index);