10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\AmbientLight.cs (10)
105Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 107if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 135data.Handle = _duceResource.GetHandle(channel); 153if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_AMBIENTLIGHT)) 164return _duceResource.GetHandle(channel); 170Debug.Assert(_duceResource.IsOnChannel(channel)); 172if (_duceResource.ReleaseOnChannel(channel)) 185return _duceResource.GetHandle(channel); 190return _duceResource.GetChannelCount(); 195return _duceResource.GetChannel(index);