2 writes to _samplerData
PresentationCore (2)
System\Windows\Media\Effects\ShaderEffect.cs (2)
498_samplerData = new List<SamplerData?>(maxIndex); 1061_samplerData = new List<SamplerData?>(effect._samplerData);
20 references to _samplerData
PresentationCore (20)
System\Windows\Media\Effects\ShaderEffect.cs (20)
221if (_samplerData != null) 223for (int i = PS_2_0_SAMPLER_LIMIT; i < _samplerData.Count; i++) 225if (_samplerData[i] != null) 496if (_samplerData == null) 501if (_samplerData.Count <= position) 503int numToAdd = position - _samplerData.Count + 1; 506_samplerData.Add((SamplerData?)null); 510if (!_samplerData[position].HasValue) 522SamplerData? oldSampler = _samplerData[position]; 549_samplerData[position] = newSampler; 677int count = _samplerData.Count; 680SamplerData? ssn = _samplerData[i]; 700for (int i = 0; i < _samplerData.Count; i++) 702SamplerData? ssn = _samplerData[i]; 758int numSamplers = _samplerData.Count; 761SamplerData? ssn = _samplerData[i]; 795int numSamplers = _samplerData.Count; 798SamplerData? ssn = _samplerData[i]; 1059if (_samplerData != null) 1061_samplerData = new List<SamplerData?>(effect._samplerData);