2 writes to _samplerData
PresentationCore (2)
System\Windows\Media\Effects\ShaderEffect.cs (2)
491_samplerData = new List<SamplerData?>(maxIndex); 1054_samplerData = new List<SamplerData?>(effect._samplerData);
20 references to _samplerData
PresentationCore (20)
System\Windows\Media\Effects\ShaderEffect.cs (20)
214if (_samplerData != null) 216for (int i = PS_2_0_SAMPLER_LIMIT; i < _samplerData.Count; i++) 218if (_samplerData[i] != null) 489if (_samplerData == null) 494if (_samplerData.Count <= position) 496int numToAdd = position - _samplerData.Count + 1; 499_samplerData.Add((SamplerData?)null); 503if (!_samplerData[position].HasValue) 515SamplerData? oldSampler = _samplerData[position]; 542_samplerData[position] = newSampler; 670int count = _samplerData.Count; 673SamplerData? ssn = _samplerData[i]; 693for (int i = 0; i < _samplerData.Count; i++) 695SamplerData? ssn = _samplerData[i]; 751int numSamplers = _samplerData.Count; 754SamplerData? ssn = _samplerData[i]; 788int numSamplers = _samplerData.Count; 791SamplerData? ssn = _samplerData[i]; 1052if (_samplerData != null) 1054_samplerData = new List<SamplerData?>(effect._samplerData);