2 writes to _samplerData
PresentationCore (2)
System\Windows\Media\Effects\ShaderEffect.cs (2)
497_samplerData = new List<SamplerData?>(maxIndex); 1060_samplerData = new List<SamplerData?>(effect._samplerData);
20 references to _samplerData
PresentationCore (20)
System\Windows\Media\Effects\ShaderEffect.cs (20)
220if (_samplerData != null) 222for (int i = PS_2_0_SAMPLER_LIMIT; i < _samplerData.Count; i++) 224if (_samplerData[i] != null) 495if (_samplerData == null) 500if (_samplerData.Count <= position) 502int numToAdd = position - _samplerData.Count + 1; 505_samplerData.Add((SamplerData?)null); 509if (!_samplerData[position].HasValue) 521SamplerData? oldSampler = _samplerData[position]; 548_samplerData[position] = newSampler; 676int count = _samplerData.Count; 679SamplerData? ssn = _samplerData[i]; 699for (int i = 0; i < _samplerData.Count; i++) 701SamplerData? ssn = _samplerData[i]; 757int numSamplers = _samplerData.Count; 760SamplerData? ssn = _samplerData[i]; 794int numSamplers = _samplerData.Count; 797SamplerData? ssn = _samplerData[i]; 1058if (_samplerData != null) 1060_samplerData = new List<SamplerData?>(effect._samplerData);